Gameplay Programmer Wanted!
We are seeking a specialist in gameplay engineering with the desire and ability to help shape the technology of a new sci-fi adventure game.
As a Senior Gameplay Engineer, you’ll collaborate closely with other creatives on a multi-disciplinary team. You don’t just bring the technical skills for building complex tools and systems - you also have the experience and good judgment to build simple ones. You’re a generous mentor and creative partner, exchanging thoughtful and meaningful feedback with your colleagues.
As part of our small, experienced team, you will have the opportunity and the responsibility to push the game’s quality and iteration speed. Our project has ambitious visual and narrative elements - VFX, environment, character, dialog and ability systems that will interact in novel ways. This role will be foundational in defining not only the in-engine architecture for these elements, but how the team creates and iterates together more broadly.
Unreal Engine 5 offers a superb technical starting point with solutions for many of the problems that a modern creative team will encounter. We are seeking an engineer with strong technical & gameplay design sensibilities, who can judge when the engine’s in-built features are sufficient and when they must be extended or even replaced.
Work Task Examples
Required
Nice-to-have Skills or Experience
Work Culture + Expectations
Benefits
We believe in wellness as a key to our success. Here’s how we are striving to achieve this:
As our team grows, we will continuously re-evaluate how we meet the needs of our team and modify our benefits offering as needed. We invite everyone in our team to give us feedback on how we can ensure wellness is a pillar of our employee’s experience.
A Note on Qualifications
Even if you feel like you don’t fit every criteria listed, or think that you might be under-qualified based on the description, please don’t self-reject. We know that many talented folks, particularly people from marginalized or non-traditional backgrounds, are more likely to self-reject if they don’t fit all of the criteria perfectly. If you’re excited about the role and know your own strengths and weaknesses, then we want to hear from you! We strive to create a culture where we can grow alongside each other, so we encourage you to apply even if your experience doesn’t perfectly match the job description.
How to Apply
To apply, please fill out the short form at the link below. This will allow us to collect some basic information, including attachments like a resume or cover letter. It should just take a couple minutes to fill out and helps us stay organized - Thanks!
We are a recently formed team of seasoned AAA and indie game developers building a sustainable studio focused on creative excellence.
Our initial project is a first person, single-player, science-fiction adventure game, built in Unreal Engine 5. This original IP is focused on rich exploration and character-driven narrative.
Our team is fully remote and the studio is headquartered in Toronto, Ontario.