Gameplay Programmer

AdHoc StudioApply for this Job
November 18, 2020
Full Time

Who We Are

AdHoc Studio is a diverse team of developers driven by a pursuit of excellence in storytelling. We draw inspiration from all forms of media and pride ourselves on our distinctive approach to interactive narrative in games. Our goal is to create resonant experiences that put the player in charge of the story, giving them agency where most games take it away. Our company’s DNA is made up of former employees of Telltale Games, Night School Studio, and Ubisoft. At the end of 2019, we announced that we’re co-developing the sequel to The Wolf Among Us with Telltale Games.

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What We Need

We’re seeking a talented Gameplay Programmer who is eager to deliver creative gameplay systems and features that will push the boundaries of traditional interactive narrative games. The ideal candidate is comfortable and capable in a highly collaborative and iterative environment. They should be able to work with a mixture of the Unreal Engine and proprietary tools to help bring studio projects to fruition.


  • Design, implement, and maintain systems and tools to support gameplay (animation, AI, camera, core tech, etc.)
  • Work with the Lead Programmer to execute on the design and gameplay vision.
  • Collaborate with designers and creative leads on implementing game features.
  • Write clear, maintainable, portable, and highly functional code.
  • Test and document code produced.
  • Solve problems through the application of sound engineering practice.
  • Continuously work to minimize technical debt and maintenance hazards.

Required Experience:

  • Proficient in linear algebra, matrix and vector math used in games.
  • Proficient in modern C++
  • Generalist knowledge in game design and gameplay aspects.
  • Write clear, concise and accurate documentation.
  • Self-motivated, capable of working in a remote environment.
  • Positive attitude with the ability to participate in a collaborative environment.

Preferable Experience:

  • B.Sc. degree in Computer Science or equivalent experience.
  • Shipped titles in the Unreal Engine.
  • Experience working in interactive narrative.
  • A passion for better representation in games and game development.
  • Able to align with team and project goals, but isn’t hesitant to prove out solutions of their own.

What We Offer:

  • Competitive Salary
  • 401K
  • Medical Insurance
  • Dental and Vision Insurance
  • Flexible Working Schedule
  • Flexible Paid Time Off
  • Paid Holidays
  • Paid Sick Leave
  • Family Leave
  • Disability Leave

How to Apply

Please send us your resume and a cover letter to with “Gameplay Programmer  - YOUR NAME” in the subject line.

Portfolio Submissions

Please provide explicit written examples of your work on shipped projects. Accompanying links to videos showcasing the features, mechanics, or maps would be ideal, but is not required.

We are committed to equal employment opportunity regardless of race, color, ethnicity, ancestry, religion, national origin, gender, sex, gender identity or expression, sexual orientation, age, citizenship, marital or parental status, disability, veteran status, or other class protected by applicable law.

About The Wolf Among Us 2

Bigby and Snow are returning to untangle more mysteries in the much-anticipated sequel to one of Telltale’s most beloved games, The Wolf Among Us. Award-winning voice actors Adam Harrington and Erin Yvette are back to breathe life into the main characters (Bigby and Snow). The lead writer, creative/game directors, and composer of the original game are back for another trip into the dark universe of Vertigo’s Fables graphic novels in The Wolf Among Us 2.

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