Lead Level Designer

All Possible Futures
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This position has been closed.
Posted
June 21, 2022
Full Time
AU, JP, NZ
Remote

We want an experienced level designer to be responsible for the implementation of The Plucky Squire’s 3D & 2D layout, and its related puzzle design. An Unreal-experienced designer is preferred, but outstanding applicants with experience in other 3D engines will be considered.

What you’ll do:

  • Liaise with the design director on the project’s requirements and design
  • Create inventive puzzles that maximise the use of the game’s mechanics
  • Create communicative and engaging 3D layouts
  • Ensure that level design respects overall game progression
  • Manage another level designer

Requirements:

  • Experience working on multiple released titles as a level designer
  • Demonstrable relevant examples of work
  • Experience with puzzle design applied to the layering of game mechanics
  • An understanding of how to create performant layouts
  • [Essential] Remote worker in the Eastern time zone (Australia, New Zealand, Japan, etc.)
  • [Preferred] Existing technical knowledge of Unreal Engine

About Us

All Possible Futures was formed in 2019 by two games industry veterans, with the goal of making those oh-so-special videogames that turn your head and melt your heart. Having gained experience working on titles such as the mainline Pokémon series, The Swords of DItto, Fluidity / Hydroventure and Stealth Inc, All Possible Futures are now poised to create that special something that you never knew you needed.

Our First Title

The Plucky Squire follows the magical adventures of Jot and his friends - storybook characters who discover a three-dimensional world outside the pages of their book.

Jump between 2D and 3D worlds in this charming action-adventure - solving puzzles, boxing badgers, flying with a jetpack, and enjoying many more delightful and surprising mini-challenges as you become the hero of a living storybook.

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