3D Animator

Ánimo Games
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This position has been closed.
Posted
August 10, 2022
Contract
Anywhere
Remote

We’re looking for a creative & dedicated animator who can implement their animations into Unity. Ideally, this person has a solid amount of technical knowledge & a good understanding of the game animation pipeline.

 

Responsibilities 

  • Create charming & fitting animations for characters & assets
  • Export, import, and configure animations inside Unity
  • Troubleshoot animation controls & make adjustments as necessary throughout the production cycle as they arise
  • Collaborate closely with our artist to troubleshoot and fix problems that arise during production

 

Requirements 

  • Professional experience in animating 3D models for use in Unity games
  • Excellent knowledge in Maya
  • The capacity to be self-critical and responsive, & to iterate based on feedback from teammates
  • The ability to self-manage & make responsible decisions about time and game priorities
  • Great communication skills 
  • Highly collaborative in a remote setting 
  • Passionate about games
  • Fluent in English

 

Bonus

  • Professional experience in rigging, skinning 3D models
  • The ability to design, create, & maintain animation rigs & skins for characters & assets that are clean & efficient
  • Familiar with Advanced Skeleton

 

Other useful information

  • Location: Remote only
  • Our game is being built with Unity for Mac, PC, Nintendo Switch

 

To apply

Please provide a link to your portfolio in an email addressed to Sylvia. We look forward to hearing from you!

About 
Ánimo Games

We’re a small team building games that encourage players to develop curiosity, learn from mistakes, & explore big ideas. Currently working on a coding puzzler that takes place in a star factory.

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Star Stuff is a cosmic puzzle adventure about a young alien’s first day at a star factory. Play as Mija, a bright-eyed engineer, as you explore thoughtful levels, code your own bots, and save the ever-expanding universe!

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