Stories have been told since the dawn of mankind. They were shared through images, songs, plays, books and movies. Most of the time, the audience was passive. At Articy, we believe that the future of stories is interactive. That’s why our mission is to shape the way that interactive narrative experiences – be it games, e-learning scenarios or interactive video formats – are created.
We are looking for a Product Designer (m/f/d) to help turn our vision into reality. You’ll take part in the product design process, from first idea and prototyping of features to detailed interactions and polished visuals. You will be joining a small, passionate team that cares deeply about a collaborative environment and innovative design.
Let’s change the games industry together!
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How to Apply:
Please send your application including CV, Cover letter and salary requirements in English at email@example.com
Working at Articy
Articy is a place for innovation, creativity and personal growth. We set out to change the way interactive stories are created and make the games industry better for it. Our team makes all the difference and we’re adamant about finding the right fit to join our group of forward-thinking individuals. We believe a friendly working atmosphere based on positive attitude and mutual respect is the grounds for boosting ideas and bringing our innovative projects forward because working in the games industry should be rewarding, fun and exciting!
You will be working in our office space in Bochum within the Ruhr district – one of the most diversified and culturally active regions in Germany. Located approximately 60km from Düsseldorf and 100km from Cologne, Bochum offers a diversity of cultural activities for you to enjoy in your free time.
Articy Software is a global software developer focused on solutions for interactive storytelling and game content management, based in Bochum, Germany. The company is internationally known for its flagship product articy:draft: an award winning software that encompasses game writing, planning, and content management in one coherent and visual tool.
"Articy:Draft is definitely responsible for how wordy the game ended up being. There's something very inspiring about those forest green dialogue trees sprawling out on the screen." – Helen Hindpere, Studio ZA/UM
"When we set out to make the most narratively complex political story game out there Articy was *the* tool to help us get the job done. And it did so wonderfully." – Ata Sergey Nowak, Torpor Games