Aurorian Studios is seeking an experienced and autonomous 3D Graphics/Tools Programmer to help release a title already well into production. Primary responsibility would be working with Shaders and/or Unity URP, in close collaboration with the artists to realize the stylistic aesthetics of the game on the technical end. May also include toolchains for art integration or shader tweaking by artists, handling of lighting, and general 3D asset integration pipeline support.
The game is a farm-life colony simulator made in Unity and already has a medium-sized team working full time. We are an extremely passionate team of indie devs located around the world, and as such we all work exclusively remotely.
Work is full-time equivalent with regular monthly payments, with an option for contribution-based revenue share if interested. The duration of the contract is expected to be around 7 months with some potential for extension after that.
Requirements:
Nice-to-have:
To apply:
NOTE: Failure to follow the below instructions may result in your application being discarded.
Send the following to contact@onelonelyoutpost.com:
Applications close February 28, 2022.
About One Lonely Outpost:
Start a farming colony and grow it into a vibrant community. Choose from traditional animals and natural produce or opt for robo-cows and gene-spliced crops. You can take a break from farming by mining, socializing with colonists, finding a love interest, exploring alien ruins, and so much more!