For our debut title, Botany Manor, we’re on the lookout for a Environment Artist (contractor) to join us for the rest of the project duration.
Botany Manor is a first-person-puzzle game where you play as a female botanist in the 19th century. You live in a grand manor, where you research the cultivation requirements of a collection of seeds. The information is spread out all over the manor, in many shapes and forms. Explore the many rooms and gardens to find the best environment for your plants, while also discovering more about the life of the botanist you play as.
We’re a small team, and as we’re still early in development, this role allows you to be quite creative in your work. We are fully remote and don’t have any location requirements, although having a time-zone that roughly overlaps with GMT would be ideal :)
The art style of the game can be described as minimal, illustrative and vibrant. Think off The Witness, Sea of Solitude and Rime.
What you’ll be doing:
Nice to have experience:
Who we are looking for:
What we offer:
Balloon Studios is a small studio where we care about crafting beautiful, polished and meaningful games. We’re a young company, so you get to be part of something cool right from the start. As a team we are friendly and sociable, and want you to feel safe to be yourself and use your voice. We believe in a culture of delegation, collaboration and emotion, where you don’t compromise a creative job with quality of life.
We look forward to hearing from you!
Balloon Studios is a small games studio with a focus on short, welcoming games set in beautiful architectural spaces. We’re a fully remote team based in the UK, currently hard at work on our first game, Botany Manor.