2D Artist Animator

BancyCo
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This position has been closed.
Posted
October 25, 2022
Contract
Ontario, CA
Remote
$35-50/hour CAD

BancyCo is seeking a 2D Artist/Animator to help create in-game art, assets, and animate Spine rigs for its fourth, unannounced game project (for console and PC). Express humour and creativity in a brand new IP by a friendly, highly experienced team!

 

😙 About the Job

  • Create new, full-colour 2D assets (characters, props, etc.) for implementation into Spine.
  • Support Lead Artist in updating or colouring existing 2D assets per style guidelines.
  • Animate characters and objects in Spine for use in Unity gameplay scenes and timelines.
  • This is a contract position. Duration is medium term (~8 months).
  • Work is remote; check-ins and meetings will be conducted regularly via video meetings and a team server.
  • Weekly workload is flexible; 1–3 days per week depending on artist availability and each milestone’s needs.
  • Project is a (planned) Teen-rated game for console and PC.

 

🙏 Requirements

  • Familiar with anime (or similar) art styles.
  • Ability to create artwork based on established art styles/guidelines.
  • Excellent understanding of human anatomy.
  • Prior experience animating characters and objects in Spine.
  • Access to up-to-date Adobe Creative Suite applications (Photoshop).
  • Ability to plan assets with consideration for reusability, modularity and variation.
  • Ability to clearly communicate feedback and contribute ideas for art assets.
  • Good collaboration skills; you’ll receive direction from the Creative Director and will be part of a team structure.
  • Good English communication skills (verbal and written).
  • Review project documentation to understand lore, creative, and technical considerations
  • Good organizational skills. You’ll review and update tasks via project management software and meet with the team via video chats.
  • Artist must live and work in Ontario, Canada.

 

👍 Nice-to-Haves

  • Ability to use Unity to implement in-game assets within scenes, as directed.
  • Prior experience with version control software (Plastic).
  • Ability to work consistent days (e.g. Wednesday to Friday) each week for improved team integration.

 

💰 Pay

Project-based or hourly. $35-50/hour (CAD) depending on skills and experience.

🤔 How to Apply

Fill out the submission form to provide a resume, cover letter, and a link to a portfolio.

About 
BancyCo

BancyCo is a Toronto-based, independent videogame studio founded by Benjamin Rivers and Nancy Yeung. We've developed and published critically acclaimed games for consoles, PC and iOS like HomeAlone With You, and Worse Than Death.

(Formerly Benjamin Rivers Inc.) 

We are currently working on our fourth original IP with a team of 4–6 people. Our company culture is inclusive and supportive. We encourage applicants with diverse backgrounds to apply.

 

Our Recruitment Process

Here’s what you can expect once you apply for a position at BancyCo:

If you are selected for further review, you’ll be contacted by our team for a video call (Zoom, Google Meet, etc.)

  • You may be asked to complete a test illustration assignment, for which you will be compensated an agreed-upon fee
  • You may also be asked to sign a Non-Disclosure Agreement (NDA) if more detailed discussion about the actual project is required
  • Following your interview, portfolio review, and any required test assignment, BancyCo will contact you via email either way
  • If your interview went well but we feel you aren’t suited to the specific role, BancyCo will ask you if we may retain your information for future consideration. If you grant permission, we’ll retain your details
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