This is an ad-hoc contract position. We are looking for someone with strong organisational skills, to join a highly motivated small indie team. Reporting directly to the Project Lead, you will be responsible for both set dressing and working from data to create and optimise competitive and non-competitive map designs.
Your responsibilities
As a Level Designer, you will assist us with the creation of high quality believable worlds. You will work closely with the environment artists to create scenes, and with our programmers to learn our custom tooling and gameplay requirements.
Required experience
You must be experienced in some form of issue management software (e.g. Jira, Trello), documentation software (e.g. Confluence, Google Docs) and have demonstrable experience as a level designer. Examples of your work are essential. Please provide videos and images in an online portfolio.
Payment
Rates are negotiable. Our range is £10 - £15 per hour depending on experience.
About us
Binary Spiders are a small LGBTQIA+ friendly company based in Milton Keynes, UK. We pride ourselves as an employee oriented company and believe that we create the best games when everyone is happy and healthy. We aim to recruit staff that are not only proficient at their jobs, but also are relaxed and understanding to create a positive working environment for all.
About Contingent
An action RPG set in late Roman Britannia, Contingent focuses on gritty skill based combat combined with mass AI warfare. Lay siege to fortifications, capture settlements and villages, and pillage supply lines in intense strategical combat.