We are Blankhans. We are a game studio boutique that is dedicated to lean and high-quality crafting of outstanding experiences. Our founding team consists of games, game technology, media and entrepreneurial leaders that are striving to build live services that last for decades. We value the craftsmanship of classic game making as well as the iterative world of live games. Our culture is “Fun”. We truly believe that only a team that enjoys what they are doing for a living, where the route is the goal, will achieve the impossible.
Our first live service is based on a well established fantasy IP and aims to connect camp-fire survival (co-op) with tactical dungeons (action) and an economy hub (trading).
Blankhans is a decentralized game studio born in a world where work has to fit into people’s life and not life into work. We aim for maximum transparency and trust to our teams and ask for nothing less than your professional dedication.
As a Concept Artist, you will work with us to shape the visual direction of our game. You will directly work with our art director and level design artists to create 2D, and 3D visuals used in-game communication and the game’s prototype and ideally beyond that. Our game should be a welcoming world that visually invites players to spend and enjoy time here, go on adventures and feel at home. The key to that is a playful and stunning world that you will shape with us.
OUR OFFER TO YOU
Do you want to be part of our story? Help build a live service that is fun for players around the globe and be a part of our journey to craft an extraordinary game studio?
We are currently hiring a Concept Artist and Unreal Gameplay Engineer. Click here to view (and share) all of our openings.