Environment Artist

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This position has been closed.
November 7, 2022
Full Time

As an environment artist on Ultracore, your talent and vision will help shape the Tormentosia. You will work closely with our concept and level design team to create a gameplay-oriented world, beautiful and consistent with the handcrafted art styles.

Your broader experience with game development and building a well-designed world will help you work collaboratively with level designers to ensure that you always put gameplay first when developing solid and fun areas to play in.



  • Create stunning organic and hard surface 3D models for an open world environment.
  • Build modular architecture and kits to make world build easy and consistent.
  • Strong technical ability to manage assets to fit poly counts, draw call limits, texture memory, and gameplay space collisions.
  • Work with the team to conceive, visualize, and execute environment art.
  • Build individual art assets, and help others to elevate their work.
  • Assist with outsourcing assets, both with feedback and intake/integration.
  • Self-motivation, good communication skills, and a great team-player attitude



  • Minimum of 2 years of games industry experience working as an environment artist
  • Experience creating stylized, non-photorealistic levels and 3D assets.
  • Experience with engine and game performance and optimization.
  • Familiarity with Maya/Blender, Photoshop. Zbrush and Substance Designer/Painter.
  • Ability and willingness to tackle technical problems and quickly learn new tools and workflows



  • An opportunity to work for a newly established game studio of industry veterans
  • A lean organization with potential for growth
  • The experience of creating something from scratch with your contribution is not necessarily limited to engineering.
  • Receive a competitive salary following your market area
  • Be a part of a diverse international team with highly qualified and dedicated colleagues
  • The possibility to work fully remote with occasional workshops


Do you want to be part of our story? Help build a live service that is fun for players around the globe and be a part of our journey to craft a great game studio.


We aim to create a small team of games business ninja. In such a small team, everyone needs to be hands-on and empowered to autonomy, responsibility, and ownership of their craft.

We share and communicate our work openly. We know that only providing and receiving honest feedback from colleagues and players will forge our craft to be outstanding. Everyone’s voice is valuable. We live and breathe for the happiness our art provides to people. In our world, expertise, passion, and data speak louder than senior titles or tenure.

Crafting something so special with so little people and resources is a challenge like a masterpiece. We need your leadership and initiative to be successful. We do the daily hustle as we know that only by doing things get created. We understand that only with a healthy integration of work into our lives can we achieve great things. We understand that iteration is the fastest way to success and that success implies constant learning, failures, and triumph. We desire challenges. Every day.

This is Blankhans. A business. A family. Crafting virtual worlds that are here to stay.

We will win through

  • Our Talent: Finding and cultivating the absolute best talent and cutting edge craftsmanship across art, technology, and business disciplines. By betting on the extraordinary and high-performance teams that allow us to achieve meaningful results in a lean way.
  • Our Culture: The strong dedication everyone feels to our game projects and the way we build and iterate on meaningful virtual worlds.
  • Our Partners: We partner with our players to forge the game we and they enjoy the most to play. This means we will have the strongest product-market-fit possible.
  • Our Sustainability: As we optimize for a lean organization that operates with as little people and resources as possible we can sustain our small-scale company with growing success and ambitions.
  • Feedback is a driver: We do take feedback from our players and peers seriously and do give feedback to others to help them grow as a professional.

Do you want to be part of our story? Help build a live service that is fun for players around the globe and be a part of our journey to craft an extraordinary game studio. Check out our “How we work” to get an impression of where we are and what you will help to iterate.

Featured Game

Ultracore is a social survival sandbox game trying to modernize the genre with combining an instanced social hub where the whole game population can meet, trade and socialize with persistent survival sandbox world where the player is exploring the world of Ultracore.

Ultracore is based on the most popular German Pen & Paper show with Millions of views on YouTube and thousands of fan arts and a vibrant community. The game is build as a free-to-play live-service and planned to release on all platforms. The author of Ultracore Hauke Gerdes is Creative Director and Co-Founder together with a strong team of industry veterans.

Blankhans, the company behind the Ultracore game recently finished its Series Seed and got funded by the global leading games fund Griffin Gaming Partners.

For more info on our game, visit our Website and our Discord.

Art & Animation
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