Gameplay Engineer (Unreal)

BlankhansApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

Posted
June 30, 2021
Full Time
Anywhere
Remote

We are Blankhans. We are a game studio boutique that is dedicated to lean and high-quality crafting of outstanding experiences. Our founding team consists of games, game technology, media and entrepreneurial leaders that are striving to build live services that last for decades. We value the craftsmanship of classic game making as well as the iterative world of live games. Our culture is “Fun”. We truly believe that only a team that enjoys what they are doing for a living, where the route is the goal, will achieve the impossible.

Our first live service is based on a well established fantasy IP and aims to connect camp-fire survival (co-op) with tactical dungeons (action) and an economy hub (trading). 

Blankhans is a decentralized game studio born in a world where work has to fit into people's life and not life into work. We aim for maximum transparency and trust to our teams and ask for nothing less than your professional dedication.

Your responsibilities:

  • Collaborate on implementing new gameplay features: player and characters’ behaviors, combat and power mechanics, user interface, etc.
  • Work closely with designers, artists, and producers to iterate on gameplay features and ensure a great player experience.
  • Develop and own the procedural world generation of our survival game
  • Create the foundation of the multiplayer backend (client/server architecture) with Unreal
  • Implement a 3rd party online services suite (Playfab or EOS)
  • Collaborate with other team members to build sustainable and maintainable technologies and optimized code on all platforms.
  • Provides high-level estimation and task management for incoming project requirements
  • Inspires and motivates the team to generate new ideas and solutions that optimize our development workflow
  • Reviews and collaborates on technical design and code implementation
  • Provides knowledge sharing between other development teams and departments

Your profile:

  • 4+ years of experience as a Game Dev Engineer, UE4 Developer, or comparative role
  • Expert in UE4 with experience in Blueprints
  • Excellent problem-solving and analytical skills
  • Excellent English communication and collaboration skills
  • Ability to collaborate and work well other disciplines
  • First Experience with procedurally generated worlds
  • Experience with gameplay features like Inventory, Crafting, and Monster AI
  • Comfortable wearing many hats and jumping into something new from time to time
  • Knowledgeable in refactoring and optimization when they are appropriate.
  • Excellent technical design and/or code review skills
  • Proficiency in C++ is a plus

Our offer to you:

  • An opportunity to work for a newly established game studio of industry veterans
  • A lean organization with potential for growth
  • The experience of creating something from scratch with your contribution is not necessarily limited to engineering.
  • Receive a competitive salary by your market area
  • Be a part of a diverse international team with highly qualified and dedicated colleagues.
  • The possibility to work fully remote with occasional workshops in Munich, Germany

Do you want to be part of our story? Help build a live service that is fun for players around the globe and be a part of our journey to craft an extraordinary game studio?

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We are currently hiring an Unreal Developer, and Gameplay Engineer. Click here to view (and share) all of our openings.

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