(Senior) Animator

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This position has been closed.
November 7, 2022
Full Time

As an Animator (m/f/d), your talent and vision will help deliver unique and powerful animations that will charm players. The (Senior) Animator will work closely with the 3D Art team to ensure that the fantastic visuals stand out and help provide visual clarity to the players. 

You will create both gameplay and cinematic animations for our game. The ideal candidate has a strong understanding of animation principles and familiarity with working in Unreal Engine to support animated assets.



  • Work directly with our Creative Director and the Animation team to create high-quality animation in a fun and unique style
  • Create high-quality creature and (sometimes) humanoid animation with complex body mechanics and combat focused anims
  • Work closely with our art department, modeling, and personalization teams to support the look and vision of the art style and help direct the creation of skins.
  • Work closely with our design and programming departments to ensure proper integration and support gameplay needs, including creating proxy anims for quick design prototyping.
  • Collaborate with others on improving the overall look and style of the movement, gameplay, and character designs and rigs
  • Create and maintain character rigs of creatures, player characters, mounts, skins, environmental props, etc., using auto rigging scripts in Maya, or have hands-on knowledge of the rigging pipeline in Maya



  • At least 4-5+ years of animation experience
  • You have worked on at least two shipped titles.
  • Advanced expertise in body mechanics, combat animation, movement, and principles of animation
  • Knowledge in character and prop rigging, skinning, tool creation, and use
  • Knowledge and experience with art and animation workflow, pipelines, and tools
  • Experience using game engines to set up characters and animations
  • Self-motivated drive to help continue to develop and support new tools and more efficient workflows and animation styles.
  • Experience with Maya



  • Knowledge of Unreal (Blueprints, EventGraphs, AnimGraphs, State Machines, Retargeting)
  • Cross-disciplinary skills in game development



  • An opportunity to work for a newly established game studio of industry veterans
  • A lean organization with the potential for growth
  • The experience of creating something from scratch with your contribution is wider than animations.
  • Receive a competitive salary 
  • Be a part of a diverse international team with highly qualified and dedicated colleagues.
  • The possibility to work entirely remotely with occasional workshops


Do you want to be part of our story? Help build a live service that is fun for players around the globe and be a part of our journey to craft a terrific game studio.


We aim to create a small team of games business ninja. In such a small team, everyone needs to be hands-on and empowered to autonomy, responsibility, and ownership of their craft.

We share and communicate our work openly. We know that only providing and receiving honest feedback from colleagues and players will forge our craft to be outstanding. Everyone’s voice is valuable. We live and breathe for the happiness our art provides to people. In our world, expertise, passion, and data speak louder than senior titles or tenure.

Crafting something so special with so little people and resources is a challenge like a masterpiece. We need your leadership and initiative to be successful. We do the daily hustle as we know that only by doing things get created. We understand that only with a healthy integration of work into our lives can we achieve great things. We understand that iteration is the fastest way to success and that success implies constant learning, failures, and triumph. We desire challenges. Every day.

This is Blankhans. A business. A family. Crafting virtual worlds that are here to stay.

We will win through

  • Our Talent: Finding and cultivating the absolute best talent and cutting edge craftsmanship across art, technology, and business disciplines. By betting on the extraordinary and high-performance teams that allow us to achieve meaningful results in a lean way.
  • Our Culture: The strong dedication everyone feels to our game projects and the way we build and iterate on meaningful virtual worlds.
  • Our Partners: We partner with our players to forge the game we and they enjoy the most to play. This means we will have the strongest product-market-fit possible.
  • Our Sustainability: As we optimize for a lean organization that operates with as little people and resources as possible we can sustain our small-scale company with growing success and ambitions.
  • Feedback is a driver: We do take feedback from our players and peers seriously and do give feedback to others to help them grow as a professional.

Do you want to be part of our story? Help build a live service that is fun for players around the globe and be a part of our journey to craft an extraordinary game studio. Check out our “How we work” to get an impression of where we are and what you will help to iterate.

Featured Game

Ultracore is a social survival sandbox game trying to modernize the genre with combining an instanced social hub where the whole game population can meet, trade and socialize with persistent survival sandbox world where the player is exploring the world of Ultracore.

Ultracore is based on the most popular German Pen & Paper show with Millions of views on YouTube and thousands of fan arts and a vibrant community. The game is build as a free-to-play live-service and planned to release on all platforms. The author of Ultracore Hauke Gerdes is Creative Director and Co-Founder together with a strong team of industry veterans.

Blankhans, the company behind the Ultracore game recently finished its Series Seed and got funded by the global leading games fund Griffin Gaming Partners.

For more info on our game, visit our Website and our Discord.

Art & Animation
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