Senior Gameplay Engineer (Unreal)

Blankhans
alert with exclamation point inside a cirle
This position has been closed.
Posted
May 21, 2022
Full Time
Anywhere
Remote

We are Blankhans. We are a game studio boutique dedicated to lean and high-quality crafting of outstanding experiences. Our founding team consists of games, game technology, media, and entrepreneurial leaders striving to build live services that last for decades. We value the craftsmanship of classic game-making and the iterative world of live games. Our culture is "Fun." We truly believe that only a team that enjoys what they are doing for a living, where the route is the goal, will achieve the impossible.

Our first live service is based on a well-established fantasy IP and aims to connect camp-fire survival (co-op) with tactical dungeons (action) and an economic hub (trading).

Blankhans is a decentralized game studio born in a world where work has to fit into people's" life and not life into work. We aim for maximum transparency and trust in our teams and ask for nothing less than your professional dedication.

Gameplay Engineer (m/f/d)

We are looking for a versatile Gameplay Engineer to join our team and work on our game Ultracore. As a gameplay engineer, you will work collaboratively with designers and fellow engineers to implement efficient, maintainable game systems.

We strive to build great experiences for players in the Survival Sandbox Genre, which drives what drives our teams. An ideal candidate will bring a collaborative mindset and be comfortable working in large codebases in a remote setup.

The successful candidate must have strong C++ skills and a desire to solve problems. The applicant must have strong debugging and optimization skills and prior experience building and maintaining player-facing gameplay systems.

Your responsibilities:

  • Design, prototype, implement, and test gameplay features and supporting systems.
  • Produce tools or debug features to help designers or programmers develop gameplay features.
  • Consult with other engineers and designers on the team to develop systems for the game.
  • Coordinate with other teams to enhance efforts collaboratively.

Your profile:

  • 5+ years of software experience in the games industry.
  • Comfortable working in an ambiguous environment.
  • Highly proficient in C++.
  • Experience building game features in a multiplayer environment.
  • Strong debugging and optimization skills.
  • Good knowledge of UE4 and Blueprints.
  • Work closely with QA and the engineering team to ensure the stability of game systems.
  • Excellent problem-solving abilities.
  • Solution-driven and self-motivated.
  • Excellent English communication skills and comfortable working closely with designers and content developers in a fully remote environment.

Preferred:

  • Familiar with PC and mobile development.
  • Knowledge of UE5.
  • Live service experience.

Our offer to you:

  • An opportunity to work for a newly established game studio of industry veterans
  • A lean organization with potential for growth
  • The experience of creating something from scratch with your contribution is not necessarily limited to engineering.
  • Receive a competitive salary following your market area
  • Be a part of a diverse international team with highly qualified and dedicated colleagues
  • The possibility to work fully remote with occasional workshops

Our Game Studio: Blankhans

We aim to create a small team of games business ninja. In such a small team, everyone needs to be hands-on and empowered to autonomy, responsibility, and ownership of their craft.

We share and communicate our work openly. We know that only providing and receiving honest feedback from colleagues and players will forge our craft to be outstanding.  Everyone’s voice is valuable. We live and breathe for the happiness our art provides to people. In our world, expertise, passion, and data speak louder than senior titles or tenure.

Crafting something so special with so little people and resources is a challenge like a masterpiece. We need your leadership and initiative to be successful. We do the daily hustle as we know that only by doing things get created. We understand that only with a healthy integration of work into our lives can we achieve great things. We understand that iteration is the fastest way to success and that success implies constant learning, failures, and triumph. We desire challenges. Every day.

This is Blankhans. A business. A family. Crafting virtual worlds that are here to stay.

We will win through

  • Our Talent: Finding and cultivating the absolute best talent and cutting edge craftsmanship across art, technology, and business disciplines. By betting on the extraordinary and high-performance teams that allow us to achieve meaningful results in a lean way.
  • Our Culture: The strong dedication everyone feels to our game projects and the way we build and iterate on meaningful virtual worlds.
  • Our Partners: We partner with our players to forge the game we and they enjoy the most to play. This means we will have the strongest product-market-fit possible.
  • Our Sustainability: As we optimize for a lean organization that operates with as little people and resources as possible we can sustain our small-scale company with growing success and ambitions.
  • Feedback is a driver: We do take feedback from our players and peers seriously and do give feedback to others to help them grow as a professional.


Do you want to be part of our story? Help build a live service that is fun for players around the globe and be a part of our journey to craft an extraordinary game studio. Check out our “How we work” to get an impression of where we are and what you will help to iterate.

Our Game: Ultracore

Ultracore is a social survival sandbox game trying to modernize the genre with combining an instanced social hub where the whole game population can meet, trade and socialize with persistent survival sandbox world where the player is exploring the world of Ultracore.

Ultracore is based on the most popular German Pen & Paper show with Millions of views on YouTube and thousands of fan arts and a vibrant community. The game is build as a free-to-play live-service and planned to release on all platforms. The author of Ultracore Hauke Gerdes is Creative Director and Co-Founder together with a strong team of industry veterans.

Blankhans, the company behind the Ultracore game recently finished its Series Seed and got funded by the global leading games fund Griffin Gaming Partners.

Fore more info on our game visit our Website and our Discord: https://playultracore.com/

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