This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.
October 7, 2021
We are Blankhans. We are a game studio boutique that is dedicated to lean and high-quality crafting of outstanding experiences. Our founding team consists of games, game technology, media and entrepreneurial leaders that are striving to build live services that last for decades. We value the craftsmanship of classic game making as well as the iterative world of live games. Our culture is “Fun”. We truly believe that only a team that enjoys what they are doing for a living, where the route is the goal, will achieve the impossible.
Our first live service is based on a well established fantasy IP and aims to connect camp-fire survival (co-op) with tactical dungeons (action) and an economy hub (trading).
Blankhans is a decentralized game studio born in a world where work has to fit into people’s life and not life into work. We aim for maximum transparency and trust to our teams and ask for nothing less than your professional dedication.
As a Level Designer, you will work with us to shape the game world. You will directly work with our art director and 3D, and 2D artists to create an appealing and interesting game world. Our game should be a welcoming world that visually invites players to spend and enjoy time here, go on adventures and feel at home. The key to that is a playful and stunning world that you will shape with us.
Create immersive gameplay scenarios that support and enhance the core mechanics and creative vision of the game
Execute the design direction and be responsible for designing and build level content from white box to final quality
Take part in playtesting and ensure feedback is applied
Proactively solve issues and seek feedback to ensure your work is always the best it can be
Communicate and work closely with other departments
Ensure your work meets technical standards and is bug-free
Strong understanding of level design principles, pacing, and mission flow
Experience with visual scripting or experience with 3D modeling software
Collaborate with our creatives to deliver environmental and scripted storytelling through our levels
Passion for open-world level design
Minimum of 5 years of experience as a Level Designer with significant contribution to a shipped game
Advanced skills in Unreal Engine 4 level building workflows
Familiar Unreal Engine 4 Material editor
Understanding of gameplay oriented Level Design
Great understanding of environmental composition
Multiplayer game design sensibilities
Design pipeline/asset optimization skills
Excellent problem-solving and analytical skills
Excellent English communication and collaboration skills
Goal-oriented way of working
Comfortable wearing many hats and jumping into something new from time to time
Knowledgeable in refactoring and optimization when they are appropriate.
Strong will to grow and learn
OUR OFFER TO YOU
An opportunity to work for a newly established game studio of industry veterans
A lean organization with potential for growth
The experience of creating something from scratch with your contribution is not necessarily limited to engineering.
Receive a competitive salary by your market area
Be a part of a diverse international team with highly qualified and dedicated colleagues.
The possibility to work fully remote with occasional workshops in Munich, Germany
Do you want to be part of our story? Help build a live service that is fun for players around the globe and be a part of our journey to craft an extraordinary game studio?
We are also hiring a Senior Unreal Gameplay Engineer. You can view (and share) all of our openings here.