Brightrock Games
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This position has been closed.
January 11, 2022

We are looking for a producer to join our core team full-time to develop the Next Big Thing™ from Brightrock Games!

You will be joining a high performing team of developers creating games in some of the most rewarding and deep genres – simulation, RTS and management. As the producer, you will help with the day-to-day management of long-term projects, as well as work with the department leads in planning and task management.

We are looking for someone who challenges the status quo, enjoys talking to the team every day, and has a real passion and drive for improving and automating production pipelines.

We encourage women, BIPOC applicants, and members of other underrepresented groups to apply.‍

Role Details

  • This is a full-time permanent position
  • This role is a remote working position open to anyone in Europe


  • Work with the senior producer on the day-to-day running of our active projects, strategic planning and laying out key milestones
  • Work with the team to make sure their tasks and milestone deliverables are kept up to date
  • Participate in meetings and represent the production requirements of the project
  • Identify bottlenecks and risks in team workload and collaborate with the senior producer to resolve them
  • Work with the QA department to test and give feedback to the development team
  • Be involved in the creation, operation and improvement of production pipelines and tools


  • Experience leading a team or production schedule for a project in any industry or field (including student projects, mods, etc.)
  • Demonstrable knowledge of game development pipelines


  • Experience working in the video game industry
  • Experience creating or implementing tools to automate tasks or pipeline processes
  • 100m³ of Unobtainium

Brightrock Games logo

Life at Brightrock:

We’re a small, stable indie studio in the heart of Brighton, UK. We’ve been on a bit of a journey. Now we’re in the enviable position of being able to embark on our NEXT BIG THING. We’ve learned lots from making our highly-praised first game, War for the Overworld, and we’re taking those lessons forward into our new project.

You can be a part of this future.

We’re looking for people that live and breathe games like we do, that are willing to challenge tradition, and that have the drive and attention to detail needed to get a great game out the door. We want people that know their stuff, but who are always pushing to learn more – we learn things from each other every day, and each of us is deep diving into our specialties so we can get better. Being a specialist is one thing of course, but in a team this small you’ll also need to balance a fair few hats on that bonce of yours as well.

If you can do all that, well then maybe we ought to be having a chit-chat!

We pride ourselves on the strength of our core team, but we also work with a bunch of awesome freelancers.

About War for the Overworld

War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. You play an all-powerful, malevolent Underlord, long banished to the Aether. With unrivalled dark power and an insatiable desire for bloody conquest, you will arise once more, and reclaim your realm!

Production & Project Management
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