**This position has been closed.**
We are looking for a C# programmer with a focus on Unity3D to join us on a full-time basis to develop the Next Big Thing™ from Brightrock Games!
You will be a core part of a small but high performing team of international developers creating games in some of the most rewarding genres – simulation, RTS and management. Quality of life is one of our core values at Brightrock and as such we offer remote working, flexible working hours, and competitive employee benefits such as private health insurance, flexi-annual leave and wellbeing & hardware allowances.
This role is a uniquely exciting opportunity to join a project that is in its final year of a multi-year development process, and we are looking for someone who would be interested in joining Brightrock long-term and becoming a key part of our team across multiple projects.
You will jump straight into the middle of the programming team and help drive the project to release. This will involve taking on key responsibilities around Unity3D systems and working closely with the art team to ensure their work is correctly integrated with existing workflows.
As such, you are passionate and knowledgeable about Unity3D’s various rendering systems and can use your existing skill in harnessing them and finding work-arounds to their flaws. You enjoy working with less technical developers in the team and helping them achieve their vision with your technical knowledge and custom tools.
We encourage women, BIPOC applicants, and members of other underrepresented groups to apply.
Life at Brightrock:
We’re a small, stable indie studio in the heart of Brighton, UK. We’ve been on a bit of a journey. Now we’re in the enviable position of being able to embark on our NEXT BIG THING. We’ve learned lots from making our highly-praised first game, War for the Overworld, and we’re taking those lessons forward into our new project.
You can be a part of this future.
We’re looking for people that live and breathe games like we do, that are willing to challenge tradition, and that have the drive and attention to detail needed to get a great game out the door. We want people that know their stuff, but who are always pushing to learn more – we learn things from each other every day, and each of us is deep diving into our specialties so we can get better. Being a specialist is one thing of course, but in a team this small you’ll also need to balance a fair few hats on that bonce of yours as well.
If you can do all that, well then maybe we ought to be having a chit-chat!
We pride ourselves on the strength of our core team, but we also work with a bunch of awesome freelancers.
About War for the Overworld
War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. You play an all-powerful, malevolent Underlord, long banished to the Aether. With unrivalled dark power and an insatiable desire for bloody conquest, you will arise once more, and reclaim your realm!