Your main role will be to refine and further develop our 2D/3D tools, built for use in Unreal Engine 4. You will be following an existing spec, working on implementation, improvements and optimisations.
The tools will need to be suitable for external use, so you will be expected to produce a clear and clean UI within the engine, and assist in the creation of accompanying documentation.
How to Apply
Send CVs and Portfolio links to email@example.com
Note: If you are applying for more than one Coder position, or if you would like to be flexible in your coding role, please submit only one application but mention in your cover letter or email which roles you are interested in.
In Transmission, you’re an overnight courier in an open world of chilled-out synthwave vibes. Think Euro Truck Simulator meets Jalopy on a rainy summer night in 1986 .
Working at Cardboard Sword
Cardboard Sword is a growing independent games company. We have an incredible team of experienced developers working to make a variety of games in a sensible and enjoyable way. Our focus is on exceptional games, very high production values, good tools, and a team that’s happy and equally compensated across the board.
Make a Difference
We’re in the early stages of our growth. Joining us now is a great opportunity to learn, grow with us, and have a real impact and influence on the company. We also support personal development and learning of new skills, so will try to move you onto the projects you like in the positions you want. This includes furnishing you with learning resources at times.
Cardboard Sword is an equal opportunities employer, welcoming people from all walks of life. We take care to remove bias from the selection process, and are open to suggestions that would allow us to do this better. We have a workplace culture that is transparent, trusting and fair.