Technical Artist

Ceroma FilmsApply for this Job
February 11, 2021
Part Time

We are looking for a short term Technical Artist from February through April to join our team!

Our ideal candidate sees obstacles as opportunities and can bring many years of playing and enjoying indie games to help fuel their creativity. Someone who can work independently and feels confident in their communication skills would fit in well with our small core team. If you have a fine arts or illustration background, that is a bonus as we are trying to find the best way to adapt our 2D concept art into a 3D world. A good sense of anatomy and body mechanics are also a plus!

What You'll Work On

  • Produce 3D environmental and character assets from 2D illustrations and integrate them into the game engine
  • Model, rig and basic animation for human characters
  • Work with the director to ideate unexpected choices that reflect the themes of discovery of the game
  • Create interactions within the game engine and a simple FPS character controller.
  • Focus on driving improvements within the engine and finding solutions to improve and match the style of the game.
  • Create Visual and Particles FX.
  • Create Shaders and Materials.
  • Design and implement lighting solutions in the engine.
  • Import assets into Unity and in-game testing and validation.
  • Contribute your unique perspective and skills to the game.

What You Bring

  • An understanding and passion of art, design, and technical fundamentals, with a keen eye for detail.
  • Experience creating assets and implementing gameplay in a game engine.
  • Working knowledge of Maya/Blender/3dMax, Unity and Photoshop.
  • A passion for experimentation, collaboration and pushing boundaries.
  • An understanding of dependencies, priorities, scope and technical specs.
  • A problem solving, can-do attitude and the ability to see tasks to completion.
  • Excellent verbal and written communication skills


  • A desire for your work to have a social impact
  • An enthusiasm for narrative storytelling
  • A love of human anatomy and a background in life drawing

About Us and the Project

We are storytellers! Our backgrounds range from live action film making, writing, stop motion, sculpture, illustration and zines. The thread that connects our storytelling is social impact. We create projects that pose questions to the audience, providing food for thought that remain long after a project has concluded.

Our latest project is "Old People Island". An escapist adventure that takes place on a tropical island inhabited by bare bottomed senior citizens who interact and develop relationships with the sentient extensions of the island.

Old People Island Concept Art
Old People Island

Our intention with this project is to create space in the media where elders are given a starring role and are portrayed with dignity, intelligence and joy. This re-imaging of elder life is important to our society and gives space to question how seniors currently occupy our media and social landscape - and if they deserve better, how can we achieve that?

Join us! We offer:

  • A creative, collaborative environment where everybody’s contribution is valued and there is room to critically assess and challenge our own ideas. 
  • This is a paid, part-time contract position with an estimated start date of February 22, 2021. We anticipate this being about an 8-week period. 
  • We are based in Vancouver, Canada and are working remotely. 

To Apply:

Please submit your CV, a short intro (tell us about yourself! What games/movies/tv shows do you love?) and a demo reel/link to portfolio to

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