Unity Technical Artist

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This position has been closed.
December 19, 2022

As our journey brings new opportunities, we're looking for talented artists who can help us build beautiful, stylized worlds. These artists will be producing art assets for some unannounced projects.


Key Responsibilities

  • Create outstanding shader artwork that is consistent with the high quality Curiomatic is known for.
  • Keep abreast of new trends and new technologies in the industry and how they could be applied to improve the output of the environment team in the future.
  • Attend weekly meetings with the team to review progress and provide feedback.


Required Skills and Experience

  • Mastery of Unity, Shader Graph and C#.
  • Proficient in cutting-edge techniques and technology related to shader art and a desire to share your knowledge with the team.
  • Able to proactively self-organize, self-motivate, and prioritize work.
  • Excellent communication skills and a team-player attitude.
  • Comfortable with both providing and receiving feedback to and from groups of junior artists, contractors, and Creative Director.


The Ideal Candidate

  • Has a love of stylized artwork/games.
  • Is able to take and interpret direction and constructive criticism.
  • Can work as part of a team and independently.
  • Isn’t afraid to ask questions.
  • Is able to effectively collaborate with game designers.
  • Has a creative and passionate approach to solving problems.


Additional Information

  • This position is remote.
  • This is a part-time, contract position.
  • Reports to Creative Director.


How To Apply

Interested in working with us? Please email your application, attaching your cover letter, CV/Resume, and portfolio link.


Curiomatic is a collective of artists who are passionate about bringing game worlds to life.

Originally established as co-leads on the YouTube channel Smashified in 2015, Omni Jacala and Chris Szczesiul quickly built a reputation for impeccable art direction through fan works that inspired the imaginations of their fellow fans. In 2019, the studio was formally rebranded as Curiomatic, and we began exploring the artistic facets of game development, from visual development to asset production.

Today, we at Curiomatic have expanded our focus beyond fan works, contributing our artistic services to indie game development studios, working on promotional art and in-game assets for beloved games as well as unannounced projects.

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