Senior Unity Character Animator

Cygnus Entertainment
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This position has been closed.
Posted
August 9, 2022
Part Time
US or Canada
Remote

Cygnus Entertainment is in immediate need of a Senior Animator with solid Unity experience. It isn’t clear how much work there is. I’m envisioning this as a five to twenty hour per week part-time, work from anywhere, project that will run from one to three months.

The quick story is that we have the game fully animated with the characters in place (mostly humanoid) but want to polish some of the animation in various places. There might be some supplemental rigging needed, but most of the time it will be a s simple as tweaking an existing animation or adding to an existing Animation Controller.

I need someone skilled enough to work character by character, working with the game’s designer, to decide what is needed and the best way to proceed with each character.

This is an hourly contract based on actual time spent on the project, some percentage of which will need to be during United States daytime working hours via Microsoft Teams.

 

Required Qualifications:

  • Must be United States based, or able to work standard United States hours
  • Must be fluent in English (both written and spoken)
  • Experience with Unity
  • Experience with the Unity Mecanim system
  • Experience working in Zbrush, Substance, and Maya or other industry standard 3D software
  • Experience working on games
About 
Cygnus Entertainment

Cygnus Entertainment was formed by Ken and Roberta Williams, who are best known as the founders of Sierra On-Line, a legendary publishing company that they founded in 1979.

Ken ran the company and Roberta designed many of the hit titles over a 20-year period prior to selling the company and retiring. During that time Sierra On-Line dominated the industry bestseller charts releasing over 200 titles, including King’s Quest, Space Quest, Half-Life, Ultima, Red Baron, Half-Life, Nascar, Quest For Glory, Dr.Brain and many others.

In 2020, the Williams decided to re-enter the games business creating Cygnus Entertainment. Their first product is a complete reimagining of the game that launched Sierra On-Line, Colossal Cave.

Cygnus presently has a team of 16 full time developers.

Featured Game
s

Colossal Cave is a reimagining of the original text-based adventure game, first introduced in 1975 by Will Crowther and Don Woods, as a fully immersive 3D VR experience.

In the game, players explore a vast and extensive cave, seeking treasures within. Along the way, they will encounter a variety of characters, some of whom will attack and some of whom will entertain. For instance, there is a Troll (at the troll bridge), a bear, a snake, dwarves (seven, of course), and a pirate. The player’s quest is to find all the treasure. The challenge is not easy, and there will be a wide variety of puzzles to overcome.

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