Technical Artist

Dark SlopeApply for this Job
Posted
February 11, 2021
Contract
Anywhere
Remote

Dark Slope is seeking a contract Technical Artist for a VR location-based entertainment project with a major Hollywood IP. As a Technical Artist, you will contribute to our production team's success and our project by maximizing the visual fidelity while staying within the technical constraints. We are looking for a candidate with prior technical artist experience in AAA video games, with a broad base of art and technical knowledge.

Level design experience would be a significant asset.

Responsibilities

  • Design, and develop visual assets optimized for memory and performance gains
    (including materials and shaders) in Unreal game engine
  • Collaborate with programmers to develop and test new visual features, including
    game demonstrations/user testing
  • Collaboration with artists to visualize design concepts and prototypes
  • Define and maintain asset workflows, structure, and production standards
  • Develop lighting setups and troubleshoot issues

Qualifications

  • Three years of experience with Unreal Engine, on a AAA shipped title
  • Comfortable in a range of content creation software including Maya, Photoshop, Zbrush/Mudbox, Houdini, Substance Painter/Designer
  • Experience creating content for VR/XR
  • Extensive experience with asset organization and scene optimization

Useful Skills & Experience

  • Understanding of game engine features and creation of gameplay prototypes
  • Able to use and modify scripts in various languages (MEL/Python/Blueprints
  • Ability to author functional and efficient materials
  • Knowledge of lighting techniques.

Candidates who are legally permitted to work in Canada are preferred, but our first priority is hiring the best people we can find.

About Us

Dark Slope Studios is a cutting-edge XR Studio focused on XR Games & Experiences. Our growing team of 30 works together, creating state of the art XR games, experiences, and virtual productions in our unique 8000 sq. ft studio in Toronto (The Junction). Dark Slope Studios has established itself in the XR space by launching several VR Games such as Scarygirl Mission Maybee for Zero Latency and Slugterra for the Hologate platform. This is a fantastic opportunity to engage in a positive and creative work environment that offers excellent benefits and flexible schedules.

Core Values

Our core values support teamwork and transparency that allow us to create more together than we could alone. Through ongoing learning and self-managing initiative, we seek to improve our skill sets, find better ways of working, and ultimately deliver creative experiences that make our customers say wow!

  • Find Learning
  • Design for Wow
  • Work for Teamwork
  • Take Initiative
  • Interact with Transparency

Diversity and Inclusion

We are an employer that values diversity and inclusion. We welcome different perspectives that come from lived experiences. Interacting with transparency is essential to us in every aspect of our work. We strive for an open, honest, and effective workplace because trust is our company's foundation. We are open to thinking differently, accommodating your needs to succeed, and straying from the conventional.

Our Games - Scarygirl Mission Maybee

Prepare your team for a journey through an enchanted forest to take down the Maybee Corporation run by a maniacal genius, Dr Maybee. He will stop at nothing to create the perfect species. The by-product of his twisted pursuit is hazardous goo that has poisoned plants and animals and ultimately will cause the destruction of the entire planet.

Our Games - Slugterra

The Shane Gang is a Slug Slinging gang founded by Eli Shane, when he decides to team up with his friends to help defeat the evil in SlugTerra and is dedicated to stopping crime throughout the land. They constantly practice their slug slinging in the arena together so they can improve their skills in the fight against the forces of evil that are trying to corrupt SlugTerra.

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