Game Designer

Deadleaf GamesApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

Posted
September 3, 2021
Contract
Anywhere
Remote

Deadleaf Games is seeking an experienced Game Designer to help shape our new 3D action-adventure game.

Remote contract, 4-5 month duration. Flexible 20 hours a week.

Responsibilities:

  • Write, review and provide feedback and solutions that align with the game vision
  • Design crafting and upgrade system
  • Balance meta-game economics
  • Combat balance and design
  • Create design solutions for project scope and game roadmap
  • Collaborate with team to integrate mechanics and flow in level design
  • Research and devise solutions for game world mechanics and rules
  • Design and prototype gameplay scenarios

Requirements:

  • Shipped +3 commercial titles
  • Portfolio

Desired:

  • Unity Experience
  • Level Design knowledge
  • Programming skills
  • Based in Australia (but open to outside as well)

To Apply:

Email your CV, Portfolio, Cover letter and Location to jobs@deadleafgames.com

About Deadleaf Games

Founded July 2017, Deadleaf Games is currently an independent one-man studio dedicated to creating whimsical worlds, exciting escapism and a different flavour of fun.

Our Latest Game

Nom Nom Apocalypse is a twinstick shooter set in a post-apocalyptic city plagued by mutant food monstrosities. Shoot, dodge, and OUTLAST the plague of greasy beasts and candy creatures that lurk around every unknown corner.


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