DigiTales Interactive is a tiny game development studio based in Saarbrücken, Germany. Our team has a diverse background in various disciplines including literature, music, marketing, pixel art, and programming. Our games employ established storytelling wisdom from various media to convey philosophical ideas and other thought-provoking subject matter without sacrificing fun and entertainment.
What we are looking for
Why work for DigiTales?
We do our best to make DigiTales a good place for everyone here. Jobs are varied and creative, and everyone has their own responsibilities. We sometimes play and/or party together, but we respect each other's boundaries. (We're not 'family', your family's your family!) Work hours are flexible. We managed to make our first game crunch-free and release it on time, let's make that a trend.
We offer many office amenities including two adorable pugs, a shared floor with some other cool indie devs (but our own office), and home office every Wednesday. Also, Saarbrücken is great! It's a vibrant, young, friendly, and relatively cheap city to live in. If you need to move, we'll help you find a place. We look forward to hearing from you!
Relevant to all positions
No matter which position you are interested in, it's a plus if any of the following applies to you. If you do not check some or even most of the boxes for a position (except for legal requirements) but feel like you are right for the job, please apply regardless! Your skills and personality are more important anyway.
Our First Game - Lacuna
A murder. A hack. A bombing. All it takes to plunge the solar system into war – unless you do something about it. Help CDI agent Neil Conrad make a string of increasingly difficult decisions in this modern dialog-driven adventure set in a gorgeous 2D sci-fi noir universe.