We are seeking a full-time Gameplay Programmer/ Generalist Programmer (12 Month Contract) to join our small, playful, and diverse team on-site in CBD Melbourne, Australia. Flexible work hours, and partial remote work can be negotiated.
Diverse and underrepresented candidates are strongly encouraged to apply.
This is a newly created role designed to support the Lead Programmer and the Technical Director.
About You: The ideal candidate has excellent communication skills, loves coding, problem solving, and is overall a joy to work with.
We are seeking candidates who have:
Here’s some tasks that we are currently working on that will be distributed among the programming team - if you have an interest in any of them then we’ll work that in:
Bonus points (but not required):
About DragonBear Studios:
We're a Melbourne based collective of cross disciplinary creatives, and our team is comprised of over 50% women, culturally diverse, queer, and Indigenous storytellers bringing our meaningful tales to you through play.
Our studio culture is playful, supportive and kind, and full of diverse and highly creative game makers. Crunch ice-cream, not people.
We are currently developing our adorably cute debut game, Innchanted.
Innchanted is a co-op adventure where you discover magical potions, serve otherworldly guests, and pacify monsters. Gather your party and journey on a quest to overcome the evil Wizard – your landlord!