Animator

DreamlitApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

Posted
November 11, 2021
Full Time
Anywhere
Remote

Dreamlit Entertainment is seeking a passionate and talented Animator. As an Animator, you will collaborate with Game Designers as well as Engineers to create high quality animations of 3D characters, creatures and cameras for both gameplay and cinematic sequences.

Responsibilities:

  • Creates high quality gameplay and cinematic animations using hand key animation and motion capture data
  • A working knowledge of cinematography and editing skills, as well as use of sound in animation
  • Successfully implements characters using all the necessary tools including proprietary software
  • Ability to manipulate motion capture data within Maya and Motion Builder to achieve desired performance while maintaining the integrity of the base mocap data
  • Ability to animate a variety of facial expressions and performances
  • Maya Rigging knowledge is a plus
  • Unreal Engine 4 locomotion blueprint knowledge is a plus
  • Other duties may be assigned

Education/Experience:

  • Bachelor's degree (B.A.) from a four-year college or university; or two to four years related experience and/or training; or equivalent combination of education and experience, covering all basic animation principles and techniques
  • At least two years’ experience working with motion capture to create in-game and cinematic performances that go beyond the underlying motion capture and exude personality
  • Knowledge of Maya, and common production programs
  • Knowledge of Microsoft Office Suite
  • Motion Builder is a plus
  • Proficiency in and Adobe Premiere as well as working with sound and music is a plus
  • Knowledge of common state machine flow in any game engine is preferred

Other Skills:

  • Demonstrated understanding of basic animation principles including squash and stretch, timing and motion, anticipation, staging, weight, and appeal
  • A fundamental understanding of creating animation content for video games
  • Works well in a highly collaborative environment with other animators, designers, and programmers, as well as the ability to communicate effectively and take direction well

If this sounds like the opportunity that you have been looking for, send us your CV and be sure to include your updated reel!

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About Us

Dreamlit is a small team based in sunny Pasadena, California with staff working remotely around the globe! We love creating unique experiences for our audience within the gaming medium.

We've partnered with award-winning publisher Kowloon Knights to develop our first title, Towers, an open-world fantasy builder game with unique ecosystem-building mechanics. We can't wait for players to build lush forests populated with wondrous, otherworldly creatures.

We're hiring artists, designers, and engineers. Click here to view and share all of our open roles.

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