E-Line Media and Endless Network have formed a partnership to create a new venture (Endless Studios) that harnesses the power of games and digital creation experiences to create a Metaverse of Learning -- where youth play to learn and learn to make, as they build skills to thrive in a rapidly changing, globally connected world.
Endless Studios brings together the leadership teams and innovative platforms that the two organizations have collaborated to create. Endless Studios builds upon the current game-based learning platforms of the two companies including The Endless Mission, a community-driven creation sandbox game where you can play, hack, and create within a rich narrative world and share those games with the world. The Company also leverages Terminal Two, a game-based learning platform where players learn the fundamentals of coding and computational thinking through a diverse collection of games where hacking is a key mechanic.
The Company’s first service, Endless Studios, operates as a highly-distributed, youth-centered game making studio where teens and young adults apprentice with game industry pros and other aspiring game makers to create games using The Endless Mission, Unity, and other creation tools.
About the position:
We are seeking an experienced Network Engineer to help build our next generation of collaborative and multiplayer game making experiences. These 3D experiences will be built in Unity and feature realtime and asynchronous play and collaborative game making, as well as UGC content creation and discovery.
This is a full time, work-from-home position.
As our Gameplay Network Engineer, you will ...
We are looking for someone who has …
It’s a bonus if you have …
How to Apply:
Qualified applicants may apply at www.elinemedia.com/careers. Candidates will be required to complete a pre-employment background verification screening.
E-Line Media values diverse perspectives and voices on our teams, and encourages applications from people of backgrounds that have traditionally been underrepresented in the games industry. E-Line Media provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, gender, sexual orientation, national origin, age, disability, marital status, amnesty, or status as a covered veterans in accordance with applicable federal, state and local laws.
About E-Line Media
We’re E-Line Media, a video game developer and publisher that’s passionate about harnessing the power of games to help players understand and shape the world. You might know us from games like the BAFTA award-winning Never Alone, Beyond Blue, Gamestar Mechanic, and The Endless Mission.
We use what we call an “inclusive development process” to make games with the communities and cultures we explore. We’re hand-in-hand from the start of the process through to the end to bring as much authenticity to the medium as possible. We are a mission-driven, for-profit enterprise whose investors seek market-level financial returns and positive social impact.
Want to work for a company that is actively trying to make a difference and change the world through video games and creative storytelling? We’d love to hear from you.
We are hiring designers, engineers, and producers on our Endless Studios team. Click here to view (and share) all of our current openings.
About Our Games
The Endless Mission is a community-driven sandbox creation game where players embark on an exciting adventure using their ability to hack as a superpower. Players can even manipulate the essence of the game down to the code itself. Along the way, they’ll discover their power to create games that can be shared with the world.
Terminal Two teaches fundamental coding concepts through immersive and engaging games. Built by educators and gamers, we understand what engages kids and how to teach coding concepts in a fun environment instead of a series of stale lessons.
Gamestar Mechanic is a game-based learning platform and online community designed specifically for youth. Over a million students in thousands of classrooms around the world have shared their voice through the making of an original game.