Experimental Design is seeking a Unity Game Client Engineer to join our team to help create a cross-platform, interactive mega city of the future. You will be joining our team of designers, engineers, and researchers midway through our development schedule, helping to add features to a fully-functioning prototype as we approach our product release in the fall of 2021. These features will include, but not be limited to, social networking elements and user-generated content authoring. The ideal candidate will have experience with RESTful API communications and database systems integration.
This is a short-term contract assignment that will start late spring and last approximately 4 months (ending in Sept/Oct 2021), with potential to grow into a longer-term position. We have transitioned to a work-from-home structure over the past year, so this role is a remote position. We understand each person's circumstances may be unique and will work with you to explore scheduling options.
Nice to have:
How to apply:
Please include resume and examples of – or links to – your work and email to: email@example.com
Experimental Design is a design and production studio that harnesses the power of expert-based narratives and world building design methodologies across diverse forms of digital media to impact the world. Based on a collaborative and creative process incorporating multiple disciplines and perspectives, Experimental builds worlds that contextualize the future of human experience at various scales, from large ecosystems to individual expression. The worlds and related stories and characters are used by Experimental's clients to foster their external and internal communications as well as strategic business planning and partner development.