Level Designer

Frogsong StudiosApply for this Job
Posted
March 5, 2021
Full Time
Malmö, SE
Remote

We are currently looking for a Level Designer with a strong portfolio and passion for creating games similar to that of D-Corp in Unreal Engine 4.

As a Level Designer at a small studio like ours you will have broad tasks which will have you doing not just level design but also a bit of game design, level dressing and more! Your job will include everything that comes with a level to bring it from a prototype stage to a shipped level and more.

Example of a prototyped level for D-Corp
Example of a prototyped level for D-Corp

Responsibilities include

  • Create paper designs
  • Blockouts
  • Scripting
  • Level design direction
  • Design Level mechanics
  • Lots of playtesting

Qualifications

  • Strong communication skills and an open mind
  • Experience going through a full development cycle of levels
  • Experience in a modern game engine (preferably UE4)
  • At least 1 year of experience in the games industry

Pluses

  • Experience with UE4 Blueprints (visual scripting)
  • Experience with modelling tools (Blender/Maya)
  • Developed multiplayer or co-op games
  • Experience in lighting and composition
  • Experience with level art production
  • Professional proficiency in Swedish, both verbal and written
  • Willing to relocate to Malmö, Sweden (or commute within the area)

Our need is simple, have someone that brings fun and interesting levels to our games!

What we offer

Aside from a bunch of hearthy frog people, we have a great office at Dev Hub in Malmö where you can, (whenever the pandemic is over), enjoy the company of other devs, events and a plethora of great lunch places nearby. Our games are at the heart of every step we take, but not only do we want to make the best games possible, we also want to make sure everyone is feeling well doing so.

Dev Hub in Malmö
Dev Hub in Malmö

If you’re looking for a tightly knit team with a good sense of humour, give us a ping!

  • No qualifying day (karensdag)
  • In addition to 25 days of vacation, a 1,5-2 weeks studio shutdown around the end of the year (winter holidays)
  • Paid pension
  • Sauna at Office
  • Flexible work hours
  • No crunch policy
  • Possibility to work remote

NOTE: For the time being the team is working remotely due to the pandemic.

About Frogsong Studios

Founded in April 2014, Frogsong Studios is an independent games studio based in Malmö, Sweden. Brought together by the warm hand of fate while interning during their studies at The Game Assembly, Stefan, Jonathan, Anders, and Mattias found they shared common interests, a drive for success and a love for caffeinated beverages.

Realising they were a balanced unit that individually brought something unique to the table, they decided to keep their partnership together after graduation, and in April, 2014, they created Frogsong Studios. From there, the team has grown in size and scope while working with industry leaders, such as Tarsier Studios, ustwo, and The Game Assembly.

The team is currently in production for the studio's second title: D-Corp

About D-Corp

D-Corp is a frantic couch co-op mix of a sci-fi shooter and a silly management sim. You and your friends juggle a turret defense system with the job of harvesting any natural resources you can find.

Apply for this Job
related jobs
Thank you for joining the Work With Indies newsletter! The next issue will arrive on Sunday.
Oops! Something went wrong. Please try again.