Technical Animator / Rigger

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This position has been closed.
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

October 8, 2021
Full Time

We are building a stylized multiplayer game at an intersection of action and social gaming for the HD space (PC, Switch, Xbox and Playstation) by combining the joy of creation found in a life sim with the thrill of replayable action combat found in a roguelite.

We are looking for an experienced Technical Animator / Rigger / Character TD to work with our art and animation team in bringing our characters and world to life in Unreal Engine.


  • Support game features development from rapid prototyping to ship
  • Collaborate with art and animation team members from concept phase to create character and prop models that meet the project technical needs
  • Create and maintain animator-friendly rigs, skins, tools, and scripts
  • Integration of character and prop rigs into Unreal Engine
  • Help develop and improve animation pipeline, tools and workflows
  • Troubleshoot technical and performance issues in animation rigs and tools

Essential Skills & Experience:

  • Professional experience in rigging, skinning, & animating 3D models for games
  • Expert-level experience with tools such as Maya and Motionbuilder
  • Strong understanding of both human and creature anatomy and mechanics
  • Experience building face rigs and setting up facial animation pipelines
  • Programming experience with scripting languages such as Python and MEL


  • Experience with animation and rigging tools in Unreal Engine
  • Ability to create quality animations

Things to consider:

  • Based in Los Angeles, but are working mostly remotely and open to remote hires
  • We are currently 10-person team looking to grow to ~25 people in 1-2 years


  • Opportunity to help build the company and team from the ground up
  • Competitive salary and benefits, and equity incentive
  • Stipend for home office & equipment needs
  • Flexible work environment (remote only or opportunity to work in the in the LA office if desired)
  • Immortalization with a personalized bot:

fuzzybot banner of an arcade

Apply Now!

If you’re interested in this position, please email us at, please include:

  • A portfolio link / a reel with examples of your work
  • Resume

About FuzzyBot:

FuzzyBot was founded in late 2020 with the mission of building games that connect players across generations by creating cooperative experiences set in imaginative worlds.

Originally spearheaded by a team of experienced industry veterans, we believe that smaller versatile teams with low production overhead can succeed by focusing on innovative mechanics and standing out through eye-catching aesthetics.

We have a highly creative group built on trust, expertise, and a love for video games. Our development philosophy is around dreaming big, but building smart – maintaining a pragmatic, flexible, and down to earth approach focused on shipping games.

Join at the beginnings of a new game studio and be part of our exciting journey in building the company, team, and games. Read more about our culture and game vision here.

We're also hiring animators, UX/UI designers/directors, and an audio director. You can view (and share) all of our openings here.

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Art & Animation
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