Galaxy Grove is a new game studio in Utrecht, Netherlands, specialising in high quality 3D management and building games (entertainment games, not applied/serious games). Our games have a strong atmosphere, striking art and unique, intuitive gameplay. We plan to grow to around 7 people this Autumn and to release our first game in 2023. Galaxy Grove is founded and led by award winning game industry veteran Joost van Dongen (Awesomenauts, Swords & Soldiers, Blightbound, Robo Maestro, Proun, Cello Fortress, De Blob).
We’re looking for an Unreal Programmer. As a programmer, you’ll work in a small flexible team on our newest games, including our unannounced new train building game. You’ll work in Unreal (C++ and Blueprint) on a variety of coding topics, including procedural level generation, optimisation, graphics, systems and tools. You’ll also be involved in the games and company as a whole, like joining in playtests and brainstorms.
Galaxy Grove is an inclusive game studio where everyone with a passion for making great games is welcome. We believe in helping each other get better at our craft, in learning new skills, and in a healthy work-life balance where overtime and crunch are avoided.
Requirements:
Pluses:
This is a hybrid job, with at least 3 days per week working from the Galaxy Grove office in Utrecht. The other days can be either working from home or from the office, depending on your preference.
To apply:
Be sure to provide a CV and cover letter as well as at least one code sample (consisting of a number of related classes, showing your skills with C++ and with Unreal).