Hidden Leaf Games is an indie game development studio founded with the mission of delivering a world-class experience that focuses on competition, progression and social play. We believe games are meant to be played together, regardless of skill level or platform. At our core, we’re players who deeply value the social and community interactions that competitive moments have to offer. We believe that competitive games create lasting moments and are committed to recreating that experience for others to enjoy.
We’re looking for a Tools Engineer with experience in Unreal Engine to join our team. You will help implement workflows and engine features that will make our game(s) performant and easy for designers and artists to contribute to. Your work will be instrumental in developing a world-class toolset that frees the team to focus on epic gameplay instead of struggling with Unreal. You will report to the Engineer Manager leading the FANGs gameplay engineering team and interact directly with the content creators, producers, and senior leaders.
We're a venture-funded game studio based across the world looking to create games meant to be played with anyone, anywhere. Our mission is to create core PvP games that focus on competitive mastery, core progression and social play. If you're looking to join a team that allows tons of creative freedom, ownership and moves fast, please apply!
We're hiring artists, animators, designers, engineers, producers, QA, and a UX director. Click here to view (and share) all of our open roles.