Gameye is an all-in-one scalable hosting service for gaming companies through its proprietary technology and agnostic infrastructure. Our agnostic solution is battle-tested and resilient ensuring high-quality orchestration delivered for multiplayer games at a moment’s notice.
We’re looking for the right software engineer to help us build the next version of our services and realize its full potential.
Our clients enjoy peace of mind because they focus on developing their multiplayer games while we host these games for them, make sure they have the resources and capacity needed to scale up or down based on their needs. Zero downtime, zero management from their end. It just works!
This is a core role and at the heart of what Gameye is about – development. You'll be contributing to Gameye’s core services and platforms, working with exciting technologies and shaping the future of the Gameye products.
We’re looking for a problem solver
This is a great opportunity if you're looking to challenge yourself, learn new skills and help shape some powerful technology. You'll need to have a desire to learn, an open mind to try out new technology, and the ability to work independently. You'll also need to be able to whip up solutions to any problems that come up.
A bit about you
What’ll make you stand out
In six months' time, you’ll have:
Perks that come with the job
One of our core values is that we’re completely agnostic. So we want to work with the best people regardless of your background. If this sounds like you, we want to hear from you.
Gameye provides the world's largest infrastructure network to game studios and the ability to scale game sessions according to player demand. We deliver this through our orchestration technology which gives game studios a simple and cost-effective method to manage large scale multiplayer resources.
Our founders – Denise Helderop, Elmer Bulthuis and Sebastiaan Heijne – created Gameye in 2017 with a simple purpose: Take the guesswork out of gaming.
Developers make a lot of guesses when it comes to hosting their multiplayer games. They have to guess where their players will be, how many players they might have, and how many servers they’ll need. And that guesswork leads to developers either spending too much on servers they don’t need, or not having servers when they need them.
So we created Gameye. An orchestration platform that takes away the guesswork.
Work for us
Our team is fully remote and easy going. If you’d like to join us, we’d be thrilled to hear from you. It’s worth noting that we all try and follow three principles: