Gameplay Programmer

GlowmadeApply for this Job
Banner that states "we are kickstarting the next generation".

This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

June 2, 2021
Full Time
United Kingdom

Hello, we’re Glowmade! We’re a small, exciting company and the goal of our games is to unlock people's imagination and help them express themselves in wonderful, fun ways. Right now we’re busy building a new multiplayer cooperative game with an ambitious creative wrapper around it. We can’t say too much, but if you can imagine Jim Henson’s Labyrinth mashed up with Wrestlemania, then you’ll be on the right track!

This is an opportunity to play a crucial role in our small but efficient code team. Reporting to Adam Pearce (Lead Gameplay Code), you’ll be working closely with him and the design team as you implement that elusive, ethereal F.U.N. We need you to build critical gameplay features all the way from meeting the design and art needs, to what the player sees on their screen.


  • Enthusiastically jump into the existing codebase and take ownership over key features
  • Work closely with both our art and design teams to help make their needs a reality
  • Get involved in discussion around the broader direction for the game.
  • Have opinions about how we can improve the game and its feel.


  • Pivotal to the success of the game, having designed and built key code features and continue to support them for release and beyond.
  • A central, supportive member of our small team.


  • Enjoy working in a variety of gameplay disciplines, from controls and camera, to combat and AI.
  • Have the ability to wrap your head round the ‘feel’: that thing that makes a product feel great and puts a smile on someone’s face.
  • Come armed with a strong technical background, where your intuition to the ‘what’ is backed up by the ‘why’
  • Show willingness to do all the things, in order to move the game forward..
  • Be at C++ Level: Brilliant, but not so Brilliant you use template metaprogramming, traits and std::range all the time.


  • An artistic eye married with an ability to express that in code
  • Shipped a game as part of a team
  • Interest in physics and networking
  • Experience working on a cross-platform project
  • Experience in performance and optimisation
  • Not super-fussed about Object Oriented design


This is a full time role and an opportunity to make a significant contribution not only to the game but to our team and the company. Everyone at Glowmade has a voice, and it’s important to us that you feel empowered and are given the time and space to use it.

The studio is currently working remotely due to the global pandemic but we are based in Guildford, UK and we’d really like to have you here with us onsite once we can all safely return to the studio. We offer competitive wages and are an actively equal opportunities employer. If all of the above sounds exciting and you think you can fill this pivotal role, please get in touch. No agencies please!


For questions or to apply directly, get in touch:

All applicants should provide examples of their work via a website, blog, email, or online album to be considered for this position.

glowmade anteater logo

About the Team:

We're a bunch of friends who are super passionate about making things we love. Glowmade was started in 2015 by Jonny, Adam and Mike. Back then we didn't really know what we were going to end up making, but we knew we wanted it to be something creative and joyful. Something that makes us feel good, and hopefully you too.

Glowmade is a compact team, but we've got big hearts and big ideas, and right now we’re working on an unbelievably exciting, new, you-won’t-believe-your-eyes console game.

We're currently hiring programmers, artists, and testers. You can view (and share) all of our openings here.

Did you see our amazing first game?

Well, take a look at WonderWorlds! It's only our first ever game! But, is it really just a game? Or is it soon to become the foundation for an entirely new culture based on creativity, community, and storytelling? Ok, it is only a game, but it has all the above and more! Available now on iOS and coming soon to other platforms.

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