Although no software is perfect, we strive to ensure our players have a great experience when playing our games, and we recognize that efficient and effective testing is critical to the success of our teams and products. Therefore, we are looking for high-potential candidates to join our in-house Test team. Although we prefer candidates to have some amount of previous experience as a Tester, we are open to junior and intermediate candidates for this role.
The ideal candidate will have some previous experience testing interactive entertainment software (games) across multiple platforms, including PC, Mac, and consoles (Xbox, PlayStation, and Switch). The most important thing is that you be organized, conscientious, self-driven, able to carry out strict and rigorous multi-staged processes, and communicate effectively both verbally and in writing. Successful testing requires a combination of structured analysis and creative problem-solving, as you work to identify the difference between the development team’s intention for the game, and the player’s actual experience, so that the two align perfectly by the time the software goes out the door.
We work in a highly iterative environment on premium “games as a service” titles with a very high expectation for quality, and therefore we are constantly releasing updates to our games, across multiple platforms and for millions of players around the world. In your work as a Tester, you will collaborate in a fast-paced environment, providing support for all current and future feature testing according to Test Plans provided by the Test Director or Leads. This may extend to performance testing, testing for build stability, or providing test support to the development team for specific game features, content, or development tools.
You will work heavily in JIRA, logging and evaluating bugs, communicating feedback in well-written bug reports, testing multiple platforms, and often managing a range of priorities, so it’s important that you are organized and can communicate status and provide feedback effectively.
Hinterland is a no-crunch studio with high expectations for the quality of the people on our team and the experiences we deliver to our players, so you need to be passionate about achieving quality and working efficiently without compromising your own health and well-being. This requires good planning, good communication, and a high degree of accountability for your work, which in our remote-first environment needs to be done very autonomously.
Your Impact:
Through your efforts, we will release better quality software ensuring better experiences for our players. They will appreciate our efforts, and this will increase their feelings of support and loyalty towards our studio. You will also preserve the team’s vision for the game and help ensure that the software in our player’s hands behaves as intended.
Your Responsibilities:
Your Skills & Qualifications:
Extra Consideration:
In an industry not known for taking care of its people, Hinterland strives to be different. We believe that the diversity, points of view, experience, and individual backgrounds of our team members contribute to a rich mosaic that helps us create better experiences, and helps those experiences reach a wider audience.
Hinterland is an equal-opportunity employer. We encourage applicants from all backgrounds to apply for our positions, regardless of ethnicity, social class, sexual orientation or identity, or religious affiliation. We value seniority and experience for our senior and leadership roles, but are always looking for ways to bring diverse viewpoints and experiences from across the spectrum of entertainment and technology.
We embrace a flexible working environment that focuses on high-autonomy balanced against high personal accountability. All our positions are remote-first, focused on finding the best fit for culture and talent. This remote-first flexibility is balanced with a physical studio in Vancouver, which is optionally available (COVID-permitting) to anyone on the team who wants to use it. We strengthen our team bond through offsite retreats, where we focus on creating memories together. We feel this balance of remote and in-person opportunities creates the strongest alloy for our culture.
We encourage everyone on the team to find balance between work and life, and never ask anyone to compromise one for the other. We are a No Crunch studio. We have high expectations of the level of commitment and the quality of the work done by our team, and trust everyone to manage their own schedule and workload. We offer a generous bundle of benefits and vacation time, and strongly encourage our team members to enjoy the 5+ weeks of paid time off we offer annually. We are a family-first studio and offer a range of tools to support our team and their growing families.
For more information about how we work, we encourage you to read this description of our Culture, written by our Founder.
Imagine the lights go out, never to return. Bright aurora flare across the sky, and all humanity’s technological might is laid to waste, neutralized in a kind of quiet apocalypse. Everything that has shielded humanity from the disinterested power of Mother Nature is suddenly wrenched from us, dropping us a few links down the food chain. Food and water are scarce. The roads are no longer safe. And winter approaches…
Welcome to The Long Dark —an immersive survival simulation set in the aftermath of a geomagnetic disaster. Experience a unique first-person survival simulation that will force you to think and push you to your limits with its thought-provoking gameplay.