3D Environment Artist

Impossible Apply for this Job
September 1, 2020
20$/h - 30$/h CAD

We are looking for an Environment Artist to spearhead the modeling, texturing and in-engine environment composition for our next title, Été. Our goal is to recreate the unique feel of Montreal's streets, back-alleys and parks in detailed, story-rich 3D environments.


  • Create static 3D models (props) following art direction and technical requirements
  • Shape terrain and vegetation using Unity Terrain and SpeedTree
  • Work alongside the level designer and another artist to compose interior and exterior scenes in Unity


  • Experience as a 3D artist in the games industry
  • High level of proficiency in Maya or 3DS Max
  • Familiarity with real-time game development constraints (polycount, LOD, etc.)
  • Familiarity with Unity import pipeline and scene editing
  • Fluency in written English (for project documentation)
  • Fluency in spoken English and/or French (for team meetings)
  • Canadian citizenship or permanent residence


  • 6 months contract
  • Hourly salary between 20$/h - 30$/h, based on skill and experience
  • Remote work from home
  • Deadline: September 15


Please send a portfolio and CV, including previous work experience and notable projects.

We strongly encourage women, LGBTQ, PoC, and other marginalized or under-represented minorities in the industry to apply to this position.

We unfortunately will not consider:

  • Candidates who are currently students
  • Candidates who are freshly out of school without relevant industry experience
  • Candidates who are looking for an internship
  • Candidates who require relocation assistance to Montreal
  • Candidates without a Canadian citizenship or permanent residence

Due to the volume of applications and our limited resources, we unfortunately may not reply to your application in any of the cases above.

About Impossible

Impossible is a new Montreal based studio with a small, diverse, tightly-knit team of 6 people. We're making an unconventional game and we're looking for someone who can contribute to the project with both their personality and their skills.

About Été

We're developing our first title, Été, a first-person painterly exploration game that takes place over the course of a summer in Montreal. Here's the elevator pitch:

Fill a blank canvas with vivid memories as you explore the summer with paint. Wander into open city scenes and meet charming characters as you unfold an immersive world filled with everyday wonders.

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