3D Environment Artist

Ivy Road
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This position has been closed.
December 6, 2021

The small but mighty art team at Ivy Road is looking for an 3D Environment Artist - Vegetation Specialist to join us in building our strikingly stylized world. As an Environment Artist focusing on vegetation, you will primarily work on the games foliage assets and terrain in Unreal Engine 4. The ideal artist is comfortable taking holistic ownership of things as small as props to entire environments from concept to the game engine.

What you’ll be doing:

  • Working with concept artist to develop vegetation for environments
  • Working with game designers to create prototypes for game features
  • Working with the level designer to bring a blocked-out space to life
  • Modelling, texturing and lighting assets and environments
  • Taking ownership of entire level(s)
  • Researching techniques to help us further develop the unique aesthetic for the world
  • Create shaders for environment assets, volumetrics, decals, ambient effects, etc when needed

Skills we’re looking for:

  • Advanced knowledge of Unreal Engine.
  • Expertise in Maya
  • Expertise in Zbrush, Photoshop,  Substance Painter and Designer (or equivalent softwares)
  • Artistic ability to visualize entire levels in detail with concept art and direction
  • Has expertise with PBR, lighting, rendering, and material authoring
  • An understanding of form, shape, structure, and silhouette in regard to modeling
  • Experience and techniques in creating plants, shrubs using cards/flats

This is a remote contract role for a minimum duration of 6 months.

How to Apply:

To apply - please introduce yourself and send your resume/portfolio to admin@ivyroad.fun!

About Us:

Ivy Road is a new independent game development studio run by Davey Wreden (The Stanley Parable, The Beginner's Guide), Karla Zimonja (Gone Home, Bioshock 2: Minerva's Den), and C418 (Minecraft), and supported by Annapurna Interactive.

Art & Animation
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