We are a small indie team, currently working on our own game CYGNI: All Guns Blazing - Published by KONAMI. We're in mid-production and we're looking for a developer who can jump right in and work efficiently in UE4 (soon UE5), with strong skills in C++ , Blueprints and UE4 Source code.
Unfortunately, we do not have the capacity to take on any interns or inexperienced Unreal Engine programmers. Please only apply if you are confident you can work in Unreal Engine 4 and have the required skills.
Here are some general points of the role requirements.
Role:
Qualifications:
To Apply:
Please share a portfolio of your work. CVs / degrees alone won't do it. We need to see your work.
We're also looking for someone to be based in Edinburgh (or can commute to our office on a daily basis).
If you live abroad but are willing to relocate to Scotland, we may be able to offer relocation & Visa support, so if this is of interest, please get in touch.
Based in Edinburgh, Scotland, KeelWorks creates high quality and fun entertainment experiences with specific focus on video games, high-end 3D animation, visual-effects, and music composition.
An unrelenting onslaught of eye-popping visuals, ear bursting soundscapes and mind-melting action makes CYGNI the vanguard for the next generation of shoot-em ups. Outgunned, outmanned and out on your own, plunge into a sky full of hell in a last-ditch battle for survival.