**This position has been closed.**
KO_OP is an artist run and owned, co-op studio. Founded in 2012, we've been experimenting with games and interactive art ever since. We are the makers of GNOG, Lara Croft GO: The Mirror of Spirits, Winding Worlds, and Goodbye Volcano High. Learn more about our studio at ko-opmode.com.
We're looking to contract a 2D animator to join our team remotely. The position requires 30-40 hours' work a week. The rate for this position at KO_OP is 25 CAD an hour. The length of the contract is expected to be 1 year.
We are seeking a skilled 2D rigger and animator who can work in Esoteric Spine software on KO_OP's upcoming game, Goodbye Volcano High. Knowledge of animation principles as well as familiarity with common anime-style animation techniques will be necessary for this position. You will be working alongside our Art Director and Animation Director to help us develop our animation workflow as well as rigging and animating characters and environmental elements in the game. Experience with Unity and integrating assets is a plus.
We're looking for:
Please send us your portfolio, CV and cover letter with your application! There will be a paid animation test if you are selected as a finalist for this position.
About Goodbye Volcano High
It's the final year of high school, and graduation looms on the horizon. Will the students of Volcano High have enough time to figure themselves out before it's all over? Is it too late to tell their crush how they feel? Are they even ready for what comes next? Goodbye Volcano High is a cinematic narrative game about the end of an era, and the beginning of a love story.