LunchBox Entertainment is looking for a Senior Animation Rigger to bring our next-gen MOBA to life. Responsibilities include rigging and animating 3D assets. All work will be remote.
What you will get to do
- Help develop and maintain technical rigging and animation pipelines.
- Rigging and skinning 3D meshes for game-play animations.
- Rigging non-humanoid, hard surface assets, including machines, sailing vessels, and vehicles.
- Collaborate with Art and Engineering to drive research into workflows, technologies, and tools for improved deformations, animation quality, and streamlined content creation processes
What we are looking for
- Expert level rigger in 3DS Max (ideal) or Maya (acceptable)
- Technical knowledge of Unity
- Strong fundamentals in art & animation principles.
- Strong communication skills & receptiveness to feedback.
Nice to haves
- Enjoy playing RTS and MOBA games.
- Experience animating top-down assets.
We are a group of passionate developers dedicated to creating the next generation of online games. Join us in our mission to create enjoyable competitive experiences that you can partake in with your friends without hating each other after.