Founding Engineer (Unity)

Magic Circle
alert with exclamation point inside a cirle
This position has been closed.
April 24, 2022
Full Time

Do you care about relationships + games?

Hey there! I’m Avi, founder of Magic Circle Studio. I started this company to pioneer a new generation of more intimate games. Games that help us nurture the relationships that matter in our lives.

This is a "let’s find the magic together" kind of role. To me, games are magic when they bring us closer to people we care about — by helping us express ourselves, laugh out loud, and spend time together well.

As we build towards this new category of games, we’ll jam, iterate, prototype, and polish. If that sounds like your kind of fun, read on!

We’ll count on you to

  • Build across the full product lifecycle, from one-off prototypes to well-tested production games
  • Work with backend engineers to build end-to-end flows that span client and server
  • Build tools inside and outside Unity to make our lives easier and help us automate stuff
  • Contribute ideas across all aspects of our game designs and production

Your impact

Within 1 month you’ll…

  • Fix bugs and ship small features for Truffle Hogs, our first game, as a means of getting ramped up
  • Participate in a game jam for game #2 (a game about drawing — I have some rough ideas about how it might work, and I’m excited to brainstorm & build with you!)

3 months

  • Build one-off prototypes for game #2. Some might be as simple as testing a single interaction, some might be testing a whole end-to-end flow.
  • Begin working on game #2’s codebase

6 months

  • Begin wrapping up work for game 2, and moving on to game 3, leveraging everything you’ve learned so far. What will game 3 be? No idea, but it’s gonna be fun figuring it out!
  • Supply critical data about how players actually use our games with instrumentation and logging
  • Contribute ideas across all aspects of our games’ design and production. (If you think something isn’t quite right, tell us, even if it’s not “your department”.)

3 years

  • Design and implement systems not only within, but across our games, radically simplifying matchmaking and game discovery
  • Evolve our product from a collection of individual games into a cohesive, unique experience
  • Shape our studio’s culture, leaving your mark not only on our games but how we make them

Skills you’ll need

  • Strong working knowledge of C#
  • Ability to build mobile games in Unity
  • Strong debugging skills
  • Kindness in giving and receiving feedback

Even better if you’re

  • Located in the San Francisco Bay Area
  • Experienced with building multiplayer games
  • Experienced with WebGL / making games for the web
  • Familiar with Entity Component System architectures
  • Excited to share your process with the world, on TikTok/YouTube/Twitter

What we offer

  • Competitive salary
  • Stock options
  • Health insurance (medical, dental, vision)
  • Paid vacation, holidays, and sick days
  • Flexible working hours and locations


Hooray! Let’s talk. Email me at with the subject line "Engineer"

Please include:

  • Links to relevant work you’re proud of
  • Why are you interested in joining?
  • Why do you like games?

Magic Circle Studio, Inc. is committed to equal employment opportunities regardless of race, color, religion, gender identity, sexual orientation, age, disability, or membership in any other legally protected category.

If you need reasonable accommodation at any point in the application or interview process, please let us know.

Also, we welcome notes in your application about your pronouns, e.g., she/her/hers, he/him/his, they/them/theirs.

Oh, and one more thing:

You don’t need to match every single listed expectation to apply. We know that innovation comes from diverse perspectives, and are committed to building a team that encompasses a variety of backgrounds, experiences, and skills.

Thanks for reading!

— Avi (CEO & Founder)

About Us

Magic Circle is pioneering a new generation of games that nourish relationships. To us, the magic of games is their ability to bring us closer to the people we care about.

We are creating games that help people bond through cooperation, creativity, and silliness, where each player can let their personality and sense of humor shine. These games are spaces that help us express ourselves, laugh out loud, and spend time well by playing together.

Relationships are precious, and we take our mission to nourish them seriously. We’re assembling a talented, inclusive, and collaborative team that reflects our deep belief that games are for everyone.

If you are an ambitious and kind self-starter with strong empathy for your teammates and players alike, we want to talk to you.

About Truffle Hogs

Truffle Hogs is a free-to-play, mobile multiplayer game where you can hang out and play with friends. Search for buried truffles—or steal them from other players! Decorate your treehouse, unlock cool hats, or just run around emoting.

Programming & Development
Thank you for joining the Work With Indies newsletter! The next issue will arrive on Sunday.
Oops! Something went wrong. Please try again.