Maze Theory is pushing the boundaries of interactive and immersive character-based story telling within VR. With our unique relationship with Oculus, we have access to some astonishing TV & film IP, whilst forging our own way with compelling in-house titles. With a management team of industry legends, working on established properties such as Peaky Blinders and Dr Who, Maze Theory is a really exciting place to be!
As part of our steady growth plans, we have a fantastic opportunity for an experienced Unity Technical Artist to join us working on our VR, console and mobile titles.
You will work closely with the art technical director and programming team. Your responsibilities will include developing, improving and maintaining tools and systems that benefit production and performance. You will also be required to cost tasks and effectively maintain documentation and code. The Unity Technical Artist will also work alongside design, art and code to develop immersive and compelling environments.
Proven experience as a Unity technical artist with at least one shipped title along with experience with VR, including Quest and PSVR. Experienced in the full suite of character animation within Unity and an understanding of performance and optimisation across multiple platforms. Experience with C# and Python and an understanding of shader language, OpenGL SL (GLSL), High-Level Shader Language (HLSL). Experience in developing efficient pipeline scripts for Maya and Substance Pro-active.
An ability to communicate effectively, self-motivated, able to work as part of a small team as well as individually
Some knowledge of Maya rigging and skinning as well as knowledge or experience with VFX a bonus!
You will work remotely, alongside the rest of the development team, with the future option of working in our London office when suitable.
How to Apply
Kickstart is a Government scheme aimed to help support young people back into work after the economic effects of the pandemic. The Job Placements are only available for Universal Credit claimants aged 16 to 24 and out of education who are referred to employers by their respective Work Coaches.
In order to apply you should:
About Maze Theory
We are a restless team of digital creatives, tirelessly seeking out new ideas that will push the boundaries of player imagination. We draw on our vast experience in animation, games development, film production and storytelling to produce the best immersive experiences.
Groundbreaking tech is not our only goal – our main focus is on redrawing the lines of storytelling and creating truly immersive entertainment.
To tell better stories and create inclusive experiences we welcome everyone, especially from under-represented people in our industry whose stories aren’t told often enough.
At Maze Theory your race, colour, national origin, ancestry, sex, gender, gender identity and expression, sexual orientation, age, genetic information, religion, disability, medical condition, mental health, pregnancy, marital status or your family status, are all aspects of who you are, and they deserve our consideration and recognition.
About Our Games
Doctor Who: The Edge Of Reality reimagines The Edge Of Time for consoles and PC, with brand-new gameplay, new monsters and new worlds to explore. Wield the sonic screwdriver on a quest to save the universe, guided by the Thirteenth Doctor, voiced by Jodie Whittaker, who is this time joined by the Tenth Doctor, voiced by David Tennant.
Step into a thrilling epic gangster drama & immerse yourself in the gritty Criminal underworld of the Peaky Blinders. A narrative driven action adventure featuring legendary characters, including Tommy Shelby, Arthur Shelby and Polly Gray, and set in iconic locations such as The Garrison pub and Charlie’s Yard. The game will feature authentic player and character interactions driven by new enhanced AI performance technology.
You can view more of our projects on our website.