Technical Designer

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This position has been closed.
January 5, 2022
Full Time


We’ve made Nidhogg 1+2, Flywrench, and now we are starting a brand-spanking-new project and we want to work with YOU! We work hard but we are anti-crunch. Join us, and let’s create some ✨magic✨ together! 🙂

We are looking for an experienced designer to join our small team making a top-secret 3D game in Unity. This position works closely with the Lead Game Designer and the Creative Director. We are looking for someone who has shipped a game as a Technical Designer (or similar) on Console or elsewhere including iPhone, PC, etc. This position is a remote work position, but ideally you will be able to work PST business hours.

You enjoy collaboration and love building new experiences and solving design problems. We are an experienced team and looking for a highly motivated, creative builder. Show us your creative work, whatever form it takes! This is a unique opportunity with room for autonomy and influence on the project with a wild set of tools and supportive work environment. We value honest and open feedback and constructive critique.


  • Use our custom Unity toolsets to design a variety of scenarios to test game mechanics (using unity components, events, custom flow charts and map editors)
  • Design and build quests
  • Light behavioral scripting in c#
  • Keep track of gameplay bugs
  • Test builds
  • Document Game Design features and help communicate them to other members of the team
  • Help run playtests


  • Experience designing for large, open worlds
  • Experience developing progression, economy, or world building


Messhof is a video game development studio founded in 2013 by Mark Essen and Kristy Norindr and located in Venice, California.


Nidhogg is the epic award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. IRL yelling and excitement may occur, in this ultimate two-player showdown of fast-paced fencing and melee attacks. Beware, advantages in Nidhogg are often fleeting, as new opponents continually spawn in your way.

The rules are simple in Nidhogg 2. Reach the other side and kill anyone that stands in your way. Deftly parry and rend their throats, riddle their bowels with arrows, or squish their brains between your toes. The wurm cares not for chivalry.

Flywrench is a frenetic action game from the makers of Nidhogg about piloting an aerobatic ship through the depths of space.

Game & Level Design
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