Animator / Rigger (Contract)

MetanautApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

June 24, 2021

Metanaut is hiring contractors for our next exciting VR experience. This VR title is a large multi-year project so you’ll have steady, ongoing work despite being a contractor. This interactive experience will push the boundaries of VR design and technology and will pave the way to building a metaverse.  You’ll be rigging and animating a wide variety of realistically proportioned low-mid poly environment props and characters. Successful candidates can replicate realistic and out-of-this-world behaviors and can make small changes to models as needed.


  • Implement animation control rigging systems for complex characters and environment props using your software of choice
  • Work with the production team to create the desired animation controls and qualities for objects and characters
  • Troubleshoot animation controls, rigging issues, and make adjustments as necessary throughout the production cycle as they arise
  • Set up rigs for low-mid, realistically proportioned 3D models
  • Design, create, and maintain animation rigs for characters and props that are clean, efficient, and animation friendly
  • Proactively give feedback and suggestions to improve the current animation pipeline
  • Maintain a consistent level of productivity while meeting deadlines and producing high quality work
  • Adhere to file management protocols
  • Interact respectfully and professionally with all team members
  • Manage assigned tasks on Trello
  • Participate in 1-on-1 check-in meetings every week
  • Respond to Slack messages within 24 hours
  • Track tasks using Toggl


  • 3+ years of professional experience in animating & rigging 3D models for use in Unity games
  • 1+ years of experience as a freelancer / contractor
  • Excellent understanding of physical motion, weight, balance, form, human & animal anatomy
  • Excellent knowledge in Maya, Blender, or equivalent
  • Bachelor’s degree in Fine Arts, Computer Animation, or other relevant area of study
  • Good knowledge of the game production process and pipeline
  • Excellent communication skills for conveying ideas verbally, over text, and through sketches
  • Dedicated to creating high quality work
  • Highly motivated, proactive, with a solid work ethic and positive attitude
  • Disciplined without needing constant supervision in a home environment
  • Ability to multitask, prioritize and manage time efficiently
  • Encouraging attitude towards feedback and new initiatives
  • Attentive and active listening

Nice to haves:

  • Previous experience with creating assets for Mobile / VR / AR projects
  • Experience with Python, Mel, C++, and 3dsMax
  • Experience animating cameras, and a good eye for cinematics

Why Metanaut:

  • Do what you love - Pursue your passion and help pioneer the future of VR / AR
  • Escape the cubicle - Work from home in comfort and save time from not having to commute
  • Focus on your life's work - No micromanagement. No corporate hierarchies. No politics.
  • Be who you are - We value your individuality and encourage you to share your vision.

Our Culture:

We believe VR/AR is the future, and will enable us to create, think, and play in far richer ways than we're accustomed to now. More than ever, creators have greater control over a user's faculties and so kindness (the desire to do good) and diversity (the open-mindedness to explore worlds unknown) has never been more important. And so, here at Metanaut, we have a collaborative and creative culture driven by a team of bright, hard-working, diverse, kind souls. Some of our projects come from distinguished clients, but most of them are our own. Everyone who works here has a direct impact on the direction of our projects.

Metanaut Labs Logo

About Metanaut:

Metanaut is a small award-winning team of virtual reality enthusiasts who are passionate about building a better future. Our goal is to develop VR experiences that are exceptional in design, spark a sense of wonder, and make a positive impact on the world.

We are one of the first VR studios in Vancouver, and have won some of the world’s largest VR competitions. We were accepted into the world’s largest AR grant (Magic Leap) which was only awarded to three Canadian studios. Our team members have backgrounds in industrial design, engineering, and computer science, which helps us apply proven real-world design principles to unfamiliar virtual worlds.

Our studio is entirely independent and Canadian owned. All shareholders work full-time at the studio, and we understand the importance of not sacrificing integrity and ideas for sake of profit.

We split our time between the metaverse and Vancouver, and we want you to join us in the journey!


  • Steady, ongoing work on a multi-year project
  • Possibility of joining our team as a permanent, full-time artist with the following staff benefits:
    • Be part of a small team where everybody knows and helps each other
    • Make important decisions that affect the company and our projects
    • 100% coverage of any health-related spending within an allowance that renews every year
    • Flexible hours
    • Work from home
    • Independence in your work
    • 2 weeks of vacation
    • 5 no-questions-asked sick / personal days
    • All computer and VR hardware is provided for you
    • Diverse and inclusive team members who care about making the world a better place

Important Details:

  • Projects: An unannounced VR experience that is unlike any other
  • Duration: Permanent, Full-time
  • Location: Work from home (remote) but must be living in Canada as a citizen or have a valid work permit (preference given to those living in Vancouver)

To Apply:

1. Email with the following:

  • Cover Letter
  • Resume
  • A link to your portfolio
  • Tell us where you found the job posting
  • Tell us one interesting fact about yourself!

IMPORTANT: We are a Unity-based studio. Candidates who apply but do not have Unity experience will be automatically rejected.

We're currently hiring a developers, animators, and artists. You can view (and share) all of our openings here.

Our Prior Work

Gadgeteer is a physics-based VR puzzle game where you build chain reaction machines to solve fun, intricate puzzles. Your machines will use gadgets to launch, bump, twist, and turn—creating chain reactions that may even end up tearing apart the fabric of space-time.

Prepare your wits because you’ll need them to build your masterpiece!

MSI Electric City is a virtual reality sci-fi seated experience where you are transported to a futuristic city never seen before. Discover magnificent scenery and soar through wondrous architectures.

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