Animator / Rigger (Contract)

MetanautApply for this Job
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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

July 29, 2021

Hello! Metanaut is a small award-winning team of virtual reality enthusiasts who are passionate about building a better future. We’ve been creating VR apps & games for over 5 years now! Our focus is to develop VR experiences that spark a sense of wonder and make a positive impact on the world.

We’re expanding the size of our team to work on a brand new VR experience that will knock your socks off. We’re in the early phases of the project right now so we can’t disclose much but what we can say is: This is the job for you if you want to work on exciting, bleeding edge entertainment that pushes the boundaries of what’s possible in VR. This is a project that can only exist in VR and has never been attempted before, and we’re looking for candidates who have the chops to explore this unknown territory with us!

You’ll be rigging and animating a wide variety of realistically proportioned low poly environments, props, and characters. Successful candidates can replicate realistic and out-of-this-world movements in a Unity-based VR experience.


  • Implement animation control rigging systems for complex characters and environment props using your software of choice
  • Work with the production team to create the desired animation controls and qualities for objects and characters
  • Troubleshoot animation controls, rigging issues, and make adjustments as necessary throughout the production cycle as they arise
  • Set up rigs for low poly, realistically proportioned 3D models
  • Design, create, and maintain animation rigs for characters and props that are clean, efficient, and animation friendly
  • Proactively give feedback and suggestions to improve the current animation pipeline
  • Maintain a consistent level of productivity while meeting deadlines and producing high quality work
  • Adhere to file management protocols
  • Manage assigned tasks on Trello
  • Participate in 1-on-1 check-in meetings every week
  • Respond to Slack messages within 24 hours
  • Track tasks using Toggl


  • 3+ years of professional experience in animating & rigging 3D models for use in Unity games
  • 1+ years of experience as a freelancer / contractor
  • Excellent understanding of physical motion, weight, balance, form, human & animal anatomy
  • Excellent knowledge in Maya, Blender, or equivalent
  • Bachelor’s degree in Fine Arts, Computer Animation, or other relevant area of study
  • Good knowledge of the game production process and pipeline
  • Disciplined without needing constant supervision in a home environment
  • Ability to multitask, prioritize and manage time efficiently

Nice to haves:

  • Proficiency in drawing and sketching
  • Experience working on a VR game or Unity-based mobile game
  • Experience animating cameras, and a good eye for cinematics
  • Experience with Python, Mel, C++, and 3dsMa

Metanaut Labs Logo

About Metanaut:

Metanaut is one of the first VR studios in Canada, and has won some of the world’s largest VR grants & competitions. Our team has backgrounds in industrial design, engineering, interactive arts, and computer science—which helps us apply proven real-world design principles to unfamiliar virtual worlds.

Our studio is entirely independent and Canadian owned and will forever stay that way. We understand the importance of not sacrificing integrity and ideas for sake of profit.

We split our time between the metaverse and Vancouver, and we want you to join us in the journey!


  • Be part of a close-knit and friendly team!
  • Wear different hats and never be bored of your work
  • Make important decisions that affect our projects
  • Diverse and inclusive team members who care about making the world a better place

To Apply:

Email with the following:

  • Cover Letter
  • Resume
  • A link to your portfolio
  • Your hourly rate
  • Tell us where you found the job posting
  • Tell us one interesting fact about yourself!

We're currently hiring developers, animators, and artists. You can view (and share) all of our openings here.

*Work With Indies recently held an AMA with Peter Kao, Creative Director at Metanaut, in our Discord server. We talked with Peter about VR, their company culture, what they look for in portfolios, and more. You can read the full recap here.  

Our Prior Work

Gadgeteer is a physics-based VR puzzle game where you build chain reaction machines to solve fun, intricate puzzles. Your machines will use gadgets to launch, bump, twist, and turn—creating chain reactions that may even end up tearing apart the fabric of space-time.

Prepare your wits because you’ll need them to build your masterpiece!

MSI Electric City is a virtual reality sci-fi seated experience where you are transported to a futuristic city never seen before. Discover magnificent scenery and soar through wondrous architectures.

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