Gameplay Engineer

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This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

Posted
October 8, 2021
Full Time
Anywhere
Remote

Myr is a game studio started by veteran Social VR devs working in the industry since 2014. Social VR has been focusing more on building a platform and not enough on building great games. We hope to build these great experiences first. We are a small and fully remote team of designers, artists and engineers based in US, Europe, Asia and Australia. You can read more about us on our blog.

We are looking for a Gameplay Engineer to build gameplay mechanics and systems that power our games. The game we are currently focusing on combines physical gameplay, modular design and shooting in VR.

Why work at Myr?

  • Remote friendly: Our team is spread across different continents and is fully remote.
  • Stock options: Build our future together.
  • Games allowance: Like you, we love games. Take a day off when your favorite game is coming out, better yet, let us gift it to you.
  • Unlimited time off: we don't tend to think in allotted time off days. You can take as much time off as the circumstance warrants.

Responsibilities:

  • Create various gaming components for VR game.
  • Write clean, robust, reusable code.
  • Debug, optimize and maintain existing code.
  • Understand the game design and create technical designs based on them.
  • Follow and enhance existing development process and set standards.
  • Work closely with other team members on programming issues and concepts.
  • Regular playtests and feedback so we get to experience our game first hand and see what's fun and what isn't and what needs fixing.

Job requirements

Main

  • Minimum 3 years of programming experience in games.
  • Should have worked on multiple games and experienced full lifecycle project delivery including one VR game.
  • Possess excellent programming skills in Unity3D development using C#.
  • Should have good understanding of design patterns like Entity - Component model / Data-Oriented Model and MVC pattern.
  • Basic Understanding of the Graphics Pipeline, Shaders, 3D Maths.
  • Have clear understanding of various protocols like HTTP.

Bonus

  • Proven experience in working on an online game that has a large user-base.
  • Experience with multiplayer game development.

About Myr

Myr is a games studio focused on building fun, physical multiplayer VR games. Our team comprises people who previously built Poker VR, one of the pioneering social apps in VR. We are a small fully remote team, spread all across the world, from USA to Australia.

If you have been working in the games industry, you'd fit right in. Some of our values:

  • Build something that's first-and-foremost fun to most people in the team. Then make it fun for even more people.
  • Playtest everything, all the time.
  • Focus on fun, and repeatedly ask, was this fun? Why or why not? How can we make it more fun?
  • Believe something can be done better? Build it and let people playtest.
  • Build toolkits for things that are going to be used on more than one project.

We're also hiring a Toolkits Engineer. Click here to view (and share) all of our available roles.

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