Contract Designer / Scripter

Night School StudioApply for this Job
August 7, 2020

**This position has been closed.**

We’re looking for a level designer with strong technical skills. You will be responsible for implementing scene elements such as dialogue, animations, and camera placements using both Unity and our own proprietary tools. A qualified candidate will have a good sense of how to tell an effective story visually, as well as the ability to execute on that sense with a strong understanding of computer logic.

About you:

  • Available for a 12-month contract, full-time
  • Receptive to critique and feedback
  • Able to communicate ideas clearly and effectively
  • Self-starter willing to find solutions and ask questions when needed
  • Attention to detail and a desire to make excellent narrative games
  • Fluent in English

Responsibilities include:

  • Implementing story scenes into the engine using proprietary tools
  • Bringing a sense of pacing, timing, and cinematography to each scene to tell the story more effectively
  • Prototyping levels using standard grey boxing tools
  • Assisting with and owning various level designs

Skills & requirements:

  • Three or more shipped games as a level scripter or level designer
  • Experience bringing the narrative to life using high-level scripting tools
  • Strong game design and communication skills
  • Strong sense of scene pacing and cinematography
  • Familiarity with programming and logic concepts
  • Experience working in Unity


  • Experience in C# or C++
  • 3D Modeling experience
  • Drawing skills
  • Experience in Photoshop and/or Illustrator

NOTE: This is a remote position that requires access to a work computer. If interested, please apply via

Apply for this Job
related jobs
Thank you for joining the Work With Indies newsletter! The next issue will arrive on Sunday.
Oops! Something went wrong. Please try again.