Normal Wholesome Games is looking for a talented Unity Gameplay Programmer to contribute to the ongoing development of TombStar, our original IP for PC and Console. We’re looking for candidates who are available to work 30-40 hours per week.
Working under direction from our project leads, you will be implementing new gameplay mechanics and features including gameplay iterations and bug fixing. You will be provided detailed development tasks in Unity, and there will also be opportunities to contribute your own ideas.
This is a six month contract, and is remote. However, it will be necessary to be available during some crossover hours with our team in Melbourne, Australia each day.
What you’ll be doing:
We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, and age or disability status.
Normal Wholesome Games is a studio dedicated to one goal: never do what the player expects. Based in Melbourne, Normal Wholesome Games is headlined by Andy Sum—the co-creator of vastly different games like Crossy Road and 420BLAZEIT—backed up by a talented team spread across the world. If players are surprised, confused, or feeling strong emotions, then the team can call that a success.
At the outer reaches of the Frontier Galaxy, you’ve arrived at TombStar. You’ve risked it all to be here, and the odds of leaving alive are slim to none. Grab your weapon, gunslinger. You’re going to need it.
TombStar is a top-down space Western shooter with roguelike elements that follows a group of ferocious gunslingers in their quest to bring down the biggest outlaw gang in the Frontier Galaxy and free society from their tyrannical grip.