UI / UX Designer

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This position has been closed.
January 9, 2023
United States
$40.00-$69.00 / hour

Nuwa is looking for a US-based intermediate UI / UX Designer (Games). This is a part-time role estimated at less than 30 hours per week for the next 3-6 months.


Job Responsibilities

  • Be able to own or support both UX and UI Design artifacts as needed to solidify design direction and plans
  • Communicate and collaborate with all members of the team to create a friendly and efficient work environment
  • Work hand in hand with Game Designers to think through a proposed experience with the end user in mind
  • Be able to execute greyboxing exercises and extend them into wireframes and visual details
  • Design layouts and flows for user interfaces on IOS
  • Create menus that are intuitive, easy to navigate, menus that convey the right information and decision points clearly to the end user
  • Be flexible and comfortable with an iterative process and used to taking critique constructively
  • Evangelize the perspective of the end user within the context of inclusivity and accessibility
  • Be able to advocate for improvements in a respectful way
  • Have Positive, patient mindset
  • Embrace iteration and the space between the ideal and achievable
  • Be self-directed, able to work independently and collaboratively with team members to solve challenges
  • Identify priorities and gaps in current designs, and contribute/iterate creative solutions
  • Be diligent and ensure quality of work in a fast paced, team based highly iterative development environment


Job Requirements

  • Be able to conceptualize, present and execute ideas within a tight schedule
  • Extensive knowledge in design and wire-framing tools
  • Strong visual, verbal, and written communication skills
  • Extensive knowledge of UI across multiple platforms
  • Willingness to respond to and adapt to feedback
  • Good positive attitude and outlook
  • Solid experience of several years designing UI/UX in games
  • You have a strong UI / UX sensitivity and are comfortable with the concepts of flow, wireframe, mock-up, etc
  • Experience and/or comfort with Unity game engine
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