Generalist Artist

Other OceanApply for this Job
Banner that states "we are kickstarting the next generation".

This role is a part of the UK government's Kickstart Scheme and is only applicable to 16 to 24-year-olds in the UK who are not in education and are currently claiming Universal Credit. Click here to view more Kickstart placement opportunities.

May 25, 2021
Full Time
Charlottetown, PEI / St. John’s, NL

To be considered for the Generalist Artist (Mid Level) position in our Art department, applicants should be able to demonstrate a mix of 2d and 3d skills with a relevant portfolio. Artists in this role will handle end-to-end art requirements for a game, from sketching out concepts, developing art styles, to building and implementing game assets in Unity. Applicants must be able to consistently meet project milestones while maintaining artistic quality, collaborate with other departments, and have the necessary skills to adapt to different art styles.

All applicants must have:

  • 3D and 2D portfolio examples
  • Traditional art skills including composition and color theory
  • Demonstrable ability to adapt to different art styles

Desirable skills include:

  • Low poly modelling and texturing
  • Animation
  • Rigging
  • User interface design
  • Clear verbal and written communication skills

Additionally, applicants must have knowledge of the following programs or a direct equivalent:

  • Unity
  • Maya
  • Photoshop

Applicants with 5+ years of videogames industry experience are preferred.

How to apply:

Please submit resumes and inquiries to with the subject "Generalist Artist".

Other Ocean Group

Founded in 2006, Other Ocean Group develops video games for the industry’s most established publishers. Our games are played by millions of people around the world.

From colossal console franchises including Minecraft and Mortal Kombat, to massive mobile games Simpson’s Tapped Out and Super Monkey Ball, we have worked with some of the most prestigious brands in interactive entertainment.

Because Other Ocean specializes in exploring and exploiting new technologies for games, our intellectual properties are constantly breaking new ground. Our Xbox indie hit #IDARB, was the first game to enable spectator interactivity via Twitch and Twitter, and we were one of the first to explore an open-world virtual reality experience in Giant Cop.

Other Ocean Group currently develops for the following platforms: PC (Steam, Windows 10), Console (Sony PlayStation, Microsoft Xbox, Nintendo Switch), Mobile (iOS, Android), and VR/Mixed Reality.

We are currently hiring artists and producers. You can view (and share) all of our openings here.

About Our Games

The perfect game to back-stab your friends. Project Winter is an 8 person multiplayer game focusing on social deception and survival. Communication and teamwork is essential to the survivors’ ultimate goal of escape. Gather resources, repair structures, and brave the wilderness together.

Giant Missions, Giant Fun in pint sized Micro City. You are the Giant Cop. Use your size to your advantage to explore the open world, find hidden interactive objects and tower over the city uncovering a criminal plot that threatens Micro City. Giant Cop is a satirical, narrative driven game, a vibrant, 70s styled open world with a sandbox design, giving you the freedom to fight crime in a giant way.

#IDARB is a competitive couch multiplayer platform game for up to 8 players, unapologetically inspired by games like Bomberman, Smash Bros, and NBA Jam. It has a crazy amount of customization, allows spectators to interact with the games they're watching in a way similar to "Twitch plays Pokemon," and oh yeah, was entirely designed by our fans and friends on Twitter. Up to 8 players on one console! The first Xbox One game to do this (we think). Console versus console online multiplayer. Hash bombs! Your friends can troll your game live by typing special commands into Twitter or Twitch on any applicable device - try #bomb, #clown and #fireworks to start Crazily customizable - drawn your own players, create your own teams, wave your own flags, even compose your own fight songs.

Apply for this Job
related jobs
Thank you for joining the Work With Indies newsletter! The next issue will arrive on Sunday.
Oops! Something went wrong. Please try again.